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  • 1
    Publication Date: 2019-07-13
    Description: Over the last decade, consumer technology has vastly improved its performances, become more affordable and reduced its size. Modern day smartphones offer capabilities that enable us to figure out where we are, which way we are pointing, observe the world around us, and store and transmit this information to wherever we want. These capabilities are remarkably similar to those required for multi-million dollar satellites. The PhoneSat project at NASA Ames Research Center is building a series of CubeSat-size spacecrafts using an off-the-shelf smartphone as its on-board computer with the goal of showing just how simple and cheap space can be. Since the PhoneSat project started, different suborbital and orbital flight activities have proven the viability of this revolutionary approach. In early 2013, the PhoneSat project launched the first triage of PhoneSats into LEO. In the five day orbital life time, the nano-satellites flew the first functioning smartphone-based satellites (using the Nexus One and Nexus S phones), the cheapest satellite (a total parts cost below $3,500) and one of the fastest on-board processors (CPU speed of 1GHz). In this paper, an overview of the PhoneSat project as well as a summary of the in-flight experimental results is presented.
    Keywords: Spacecraft Design, Testing and Performance; Space Communications, Spacecraft Communications, Command and Tracking
    Type: ARC-E-DAA-TN14625 , Small Satellites and Services Symposium; May 26, 2014 - May 30, 2014; Porto Petro, Majorca; Spain
    Format: application/pdf
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