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  • 1
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    Springer
    International journal of technology and design education 1 (1990), S. 14-20 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Conclusions 1. A clear educational philosophy for electronics and technology involving a movement from systems to sub-systems to components has been developed (albeit in an ad hoc manner) and adopted in many UK schools. 2. The most important “missing link” is really effective curriculum materials to make the transition from sub-systems to components and circuits as straightforward as is the move from systems to sub-systems. 3. The most serious need in the UK is teacher training to enable teachers to fully exploit these developments.
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  • 2
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    International journal of technology and design education 1 (1990), S. 48-50 
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  • 3
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    International journal of technology and design education 1 (1990), S. 66-68 
    ISSN: 1573-1804
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  • 4
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    International journal of technology and design education 1 (1990), S. 106-110 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Summary All the courses at Brunel University are cooperative courses, and as a result the question of assessment of industrial training has been a constant concern for many years. A review of the development of this concern is presented in this paper, chiefly with the aim of highlighting some of the issues associated with industrial assessment. The Special Engineering Programme (SEP) (Clark et al, 1985) benefited from these inherited ideas in formulating its own procedures for industrial training assessment, but decided (contrary to general practice) to incorporate the industrial training marks in the final degree assessment. The industrial training mark total comprises 6.9% of the final mark. The industrial training mark is obtained from a combination of the assessment of the logbook, together with a viva, and also makes use of a twelve point Student Industrial Training Performance Questionnaire which is completed by the engineer supervising the student's work. In the third year, in addition to the above, a written report on a project carried out during the industrial period is presented. The industrial training marks covering the past six years have been examined, and show consistently high percentages (compared to the final degree mark), apart from the first year the questionnaire was applied. Assessment is justified on educational grounds, and also because it reflects the performance of our students in the industrial context, as judged by the engineers who are closely concerned with the progress.
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  • 5
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    International journal of technology and design education 10 (2000), S. 163-179 
    ISSN: 1573-1804
    Keywords: development ; developing country ; industrial arts ; progress ; technology ; technology education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This article considers the problem of introducing technology education as a school subject in development countries. Should the subject draw inspiration from everyday circumstances in these countries, or should it leapfrog to the space age? Answers depend upon circumstance. Alternative scenarios for how technology can be introduced in these settings are set forth. They include technology as reconstituted industrial arts, and technology across the curriculum.
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  • 6
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    International journal of technology and design education 1 (1990), S. 3-13 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Summary In this paper, a description of the patterns of research topic identification has been given and questions raised as to the value of student research topics. The case for extensions to the development of programmes of research was presented and it was argued that this was not only more realistic and educationally valuable in terms of student research training but that such programmes have the potential to make a direct contribution to the advance of research in art and design, both in national as well as institutional terms. The need for and the value of a coherent and comprehensive picture of research in all art and design disciplines was described and this was coupled with a report of proposed developments in the Index of British Studies in Art and Design Education. The international dimension of art and design research was discussed and importance was given to the need to make information about research endeavours in the UK available to the international research community. Some questions were raised as to the nature of reports of research in art and design and the extent to which they can be ‘publically accessible’.
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  • 7
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    International journal of technology and design education 1 (1990), S. 53-54 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 8
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    International journal of technology and design education 2 (1991), S. 49-50 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
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  • 9
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    International journal of technology and design education 2 (1991), S. 54-61 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract The ability to think in the technology subject area has been analysed for a sample of 50 pupils in the 11–16 age range in a U.K. comprehensive school. It is suggested on the basis of the research that three factors are identified: function/structure, general intelligence and perceptual (visual) analysis. Developmental analysis suggests that changes with age occur in the first of these, with thinking moving from identification of ‘function’ towards identification of ‘structure’. The mismatch between the development of technological thinking and teaching curricula is noted.
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  • 10
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    International journal of technology and design education 2 (1992), S. 41-47 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract The increasing pressures of account-ability faced by schools have been the application of various adaptations of self-evaluation methods. However, charges of lack of objectivity (Simons in Skilbeck, 1984 p. 52) have been directed at such responses, and these were fuelled by observations that teachers lack the skills and understanding to undertake evaluation (Mathias, 1983). These pressures are intensified for Craft, Design & Technology as a result of its youth and the nature and brief existence of the subject. As a curriculum area it is different from its forerunners, yet most CDT teachers were not purposefully educated to teach it. The centralist nature of its introduction together with a misunderstanding of CDT and the skills demanded produced varying degrees of support and interpretation. This was compounded by the lack of CDT research and literature (Toft in Cross & McCormack, 1987 p.298).
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  • 11
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    International journal of technology and design education 3 (1993), S. 5-6 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 12
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    International journal of technology and design education 3 (1993), S. 70-72 
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  • 13
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    International journal of technology and design education 3 (1993), S. 25-33 
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  • 14
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    International journal of technology and design education 2 (1991), S. 64-64 
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    Topics: Art History , Education , Technology
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  • 15
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    International journal of technology and design education 2 (1992), S. 48-57 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Conclusion The distinguishing characteristic of Caribbean technology education must be its emphasis on the effective. Technological activity is heavily value-laden. It has given us almost infinite power to change our world and to change ourselves, ut it is our values that determine the direction of those changes. The danger lies not in the new powers that technology has given, but in the subordination of those new powers to old values like greed and exploitation. We have the scientific and technical knowledge to eliminate hunger and prevent the devastation of the environment but we have not done so. Caribbean technology education must develop the attitudes and values of Caribbean people so that they might use the capability it provides in ways that safeguard the good of the entire region.
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  • 16
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    International journal of technology and design education 2 (1992), S. 61-63 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 17
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    International journal of technology and design education 3 (1993), S. 41-52 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Conclusion Like our society, design is riddled with myths. Not all are harmful. Indeed, there is often a symbiotic relationship. Myths are also useful as a learning device in which the unintelligible —randomness, is reduced to the intelligible — a pattern. However, if we are striving, as designers, to gain understanding, to have gnosis, then an awareness of the role of myth in design is essential. Myth in design is important because, in casting ideas into tangible forms, it affects the way we think and behave; it not only reflects our past and present, it can also determine our future.
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  • 18
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    International journal of technology and design education 3 (1993), S. 53-61 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Conclusions The new Proposals for Technology for England and Wales (DFE December 1992) suggest Design and Make Tasks (DMTs) ie. project work as being the major method of Design and Technology learning. This article has been primarily concerned with questions of motivation within project work but has touched on other-fundamental aspects. As a teaching/learning technique group project work has limitations as indicated above. However it would appear that many teachers do not recognise these limitations and produce poor practice. An example would be the frequent failure to use end of lesson debriefs to share individual's experience and to reflect. It is important that we now begin to develop a clearer understanding of project work as a learning experience. The DFE document offers little guidance; more research and debate is necessary to identify the assumptions and put forward practical advice on how to maximise the potential benefits of project work in Design and Technology.
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  • 19
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    International journal of technology and design education 3 (1993), S. 35-40 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Design language as a theme for discussion may be examined from at least three aspects: its structure: its terminology and its phases and levels of development. An agreed and precise terminology in the field of Design, is desirable for communication, understanding and teaching. It can also unfold the subtle structure of that language. However, many studies of the phases and levels of design language have been undertaken, but often from the artistic, humanistic and scientific points of view, rather then the designistic perspective. In this article we outline the basis of a designistic analysis and classification of children's and adults' design language.
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  • 20
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    International journal of technology and design education 3 (1993), S. 74-76 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 21
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    International journal of technology and design education 3 (1993), S. 31-36 
    ISSN: 1573-1804
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This note discusses the introduction of National Curriculum Technology into an overcrowded Primary curriculum and how a Local authority and Teachers reacted to the first assessments in 1992 of Design and Technology and Information Technology of seven year olds, i.e. children who are at the end of Key Stage 1. Some training and management issues arising from the assessment are highlighted.
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  • 22
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    International journal of technology and design education 1 (1990), S. 116-117 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 23
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    International journal of technology and design education 4 (1994), S. 5-34 
    ISSN: 1573-1804
    Keywords: problem solving ; design process ; conceptual and procedural knowledge ; curriculum structure
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This paper reports the preliminary results of a pilot study investigating the nature of ‘problem-solving’ activity in technology classrooms. The research focuses on the relationship and potential mismatch between teachers' and children's agendas, aims, perceptions and beliefs concerning design and technology activities. A case study of an 11-week project was undertaken with four pupils aged 13. In-depth classroom observation and interviews allowed us to investigate the problem solving used in designing and making a kite, and the pupils' ‘application’ of the knowledge required. Our analysis charts the influence of the teacher's task structuring and interventions on the children's problem-solving behaviour. The results indicate that the design process is highly complex and not always communicated successfully by teachers. What children typically encounter in design and technology projects are different problems requiring different approaches according to the kind of task and the stage reached in its solution. The popular idea that ‘problem solving’ in technology denotes a holistic ‘design-and-make’ process is hence under challenge. Moreover, the assumed access and application of relevant bodies of knowledge from other contexts is highly problematic.
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  • 24
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    International journal of technology and design education 4 (1994), S. 117-118 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
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  • 25
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    International journal of technology and design education 4 (1994), S. 123-153 
    ISSN: 1573-1804
    Keywords: History and philosophy of science and technology ; science and technology education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This essay offers a detailed review of the literature on the relationship between technology and science. It is in two parts. Part I begins by describing ‘science’ and ‘technology’, and the differences between them. It then discusses the commonly-held technology-as-applied-science (TAS) view; the origins of this view, the support for it, and the strong historical and philosophical challenges to it, beginning more than half a century ago, are explored. The development of the steam engine is then offered as a brief case study to illustrate that science-technology relations are more complex than implied by the TAS view. Part I concludes with a consideration of ontological arguments supporting the reverse view, namely that technology is often a necessary precursor to science. Part II, to be published in a following issue, explores some of the consequences of the TAS view. One consequence is that it has generated a story-line in which scientific ideas are emphasised and other factors necessary for technological innovation have been down-played. Another consequence is that, even in cases where technology does apply scientific knowledge, the process of application is often considered obvious; the difficulties of translating ideas into artefacts may not be appreciated. The essay argues for the telling of a more complex story of science-technology relations, one which recognises their historical independence in the past, and their mutual, two-way interaction in many modern fields of endeavour. It concludes with a consideration of some economic and educational implications.
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  • 26
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    International journal of technology and design education 4 (1994), S. 289-296 
    ISSN: 1573-1804
    Keywords: Design ; sustainable development ; design education ; technology education ; environmental education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Designing, viewed broadly as the human capacity to link thought and action, has meaning and value in the world that transcends its material associations. Given the nature and urgency of current socioeconomic and ecological problems, the creative, generative concept of design must be made more accessible and useful. Accordingly, my intent is to dispel prevailing, narrow, specialist impressions of design and to advance in the public mind a larger concept that can influence deliberations and behavior in society-at-large. One of today's most critical areas of need, and one where I think design can make a particularly significant contribution, is education. A critical task for such “design-based education” is enabling people to design an ecologically and economically sustainable future.
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  • 27
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    International journal of technology and design education 5 (1995), S. 35-50 
    ISSN: 1573-1804
    Keywords: Bildung ; concept mapping ; technology education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Reflection has become a buzzword in the educational profession. Its meaning, however, frequently remains vague. In this paper the meaning of reflection for technology education is elaborated on three levels. The first is a philosophical and educational level. The idea of ‘Bildung’, conceived as the formation of an autonomous personality, becomes a central category for instruction about technology. The second level is the realm of curriculum development and teachers' planning. The reference to Bildung implies that technology education should be based on ‘technological key problems’ that apply to all members of society. On the third level, the meaning of reflection will be elaborated in the context of a qualitative research approach on teacher thinking in technology education. It resorts to the categories of the curriculum model and is illustrated by a case study on teacher planning in computer education.
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  • 28
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    International journal of technology and design education 5 (1994), S. 119-137 
    ISSN: 1573-1804
    Keywords: literacy ; technology ; technological literacy ; humanism ; humanities education ; connective specialization
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract The shortcomings of the ‘technological literacy’ metaphor are reviewed. The lack of an agreed meaning for this concept reflects a widespread perplexity about how the study of technology should be incorporated into general education. The paper considers how the study of literature and history might contribute to an understanding of technology and posits a framework which permits the study of the made world to be incorporated within a humanistic educational scheme. It is suggested that the historical study of technologies of literacy could play a significant role in curricular integration.
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  • 29
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    International journal of technology and design education 5 (1994), S. 157-169 
    ISSN: 1573-1804
    Keywords: continuity ; discontinuity ; interaction ; progression
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This paper refers to current work at Goldsmiths University of London (‘Understanding Technological Approaches’, a project funded by the Economic and Social Research Council [research award R-000-23-3643]), in which we have tracked the design & technology project work of pupils from ages 5 to 16. The paper looks particularly at the discontinuity we have identified between the d&t experiences of pupils at the top end of primary schools and the bottom end of secondary schools. The differences between these experiences are explored by looking particularly at data relating to the ways in which teachers interact with pupils, either to direct or support the pupils in their work and at the important role discussion plays in d&t. The paper concludes that there is a critical need for teachers in both sectors to be more aware of each other's aims and priorities in order to plan experiences which will support an individual pupil's progressive development of d&t capability.
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    International journal of technology and design education 5 (1994), S. 177-193 
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  • 31
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    International journal of technology and design education 5 (1995), S. 255-266 
    ISSN: 1573-1804
    Keywords: design process ; integration ; extra-rational/rational ; learning processes ; analogy ; quantum physics ; unpredictability ; ambiguity
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract The traditional, linear, rational models of designing have over-simplified a complex process; unfortunately, this simplification misrepresents reality. Students need to become aware of the ambiguous nature of a complex process such as designing just as they need to be introduced to the ambiguous nature of living in a modern world. The challenge is to develop a design process to be used as a teaching/learning strategy that is non-linear, that integrates processes from the rational and extra-rational levels of the mind and which captures the ambiguous nature of the design process. Using the counter-intuitive behaviour that exists in quantum theory as an analogy seems best to describe the true nature of designing.
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  • 32
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    International journal of technology and design education 5 (1995), S. 286-286 
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    International journal of technology and design education 6 (1996), S. 45-59 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
    Notes: Abstract An analysis of the way in which primary age children design, particularly when working with a professional designer, suggests that there are several similarities in approach between the two. This observation is supported by evidence from developmental psychology, which has stressed the crucial role which ‘play’ performs in developing children's inventiveness and ability to solve problems. Subsequent research focusing on children's designing suggests that this play is fundamental to designing activity, and extends naturally into the more formalised activities of drawing and modelling. Through playing and using narrative language to describe their actions, children are learning to interpret their own mental images. To develop these images and make them more concrete children use their hands in drawing and modelling whilst drawing on their accumulated personal knowledge about the activity of designing, in a similar way to that in which professional designers make use of their own, highly sophisticated skills to bring an idea to concrete fruition. By comparison with some of the rigid models of ‘the design process’ described in schools, designers and children may have more in common than we realise.
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    International journal of technology and design education 6 (1996), S. 107-135 
    ISSN: 1573-1804
    Keywords: classroom communities ; discourse practices ; STS
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract This study reports on students' engineering-related discourses before and after a unit which focused on children's development of tool-related and discursive practices in the domain of structural engineering. Video-and audiotaped small and large-group interviews, student-produced artifacts, and videotaped small and large group activities in a mixed Grade 4/5 class constituted the data sources. Comparison of students' engineering-related images and talk before and after the instructional unit revealed considerable differences. The study has implications for the design of learning environments in which developing language-inuse is fostered rather than parroting teacher-and textbook-framed definitions.
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  • 35
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    International journal of technology and design education 6 (1996), S. 151-171 
    ISSN: 1573-1804
    Keywords: Design ; environment ; life cycle analysis (LCA) ; postmodernism ; product ; design education ; sustainability
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Quantitative methods for evaluating the environmental impact of products are receiving considerable attention. Software is being developed to enable analysis of many aspects of a product's life cycle—from materials' extraction, through manufacture, to use and disposal. Less attention is being paid to the qualitative aspects of products and their significance in addressing environmental concerns. Here, the argument is made for including qualitative evaluations as an important facet of product environment assessment. Such evaluations are essential if significant progress is to be made in alleviating the adverse environmental effects of products. Combined with quantitative analyses, the two approaches become mutually supportive and, ultimately, inseparable. Qualitative environmental assessments can be applied to existing products and at every stage of the design process. Their adoption within the context of professional practice will be fostered by their inclusion, formulation and discussion within design education. This paper describes the basis and nature of these qualitative judgments, and places the qualitative and quantitative in a unified context which points towards more sustainable ways of living. The use of ‘scenarios’ is discussed as a tool for academic design projects in order to address the complex relationships which might otherwise seem overwhelming to the design student.
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    International journal of technology and design education 3 (1993), S. 19-30 
    ISSN: 1573-1804
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper argues that a pedagogic model grounded in both constructivist and Vygotskyian theory can be consistently applied throughout Design and Technology education. The constructivist model outlined, is borrowed from the work of Rosalind Driver in Science education and applies a perspective grounded in Piaget and moderated by Ausubel. This perspective involves a clear recognition that: ‘The most important single factor influencing learning is what the learner already knows’. This argument is extended further to cover the acquisition of scientific, design and technological capabilities. The paper focuses on how effective learning is achieved when new understandings are related to appropriate existing concepts and cognitive structures. Vygotsky's conception of the ‘zone of proximal development’ is utilised to show how cognitive functions that have not yet matured and which the child is unable to apply independently, can be productively applied, with the assistance of an educator. Child development is, from this perspective, dependent upon existing competencies, knowledge and understandings being challenged and extended with support, it is argued however, that it is essential that the challenges are not so great or irrelevant that the child experiences failure. The consequences of allowing individuals to experience educational failure are widely apparent in the context of science and technology throughout our society. The role of ‘play’ in the early years is seen as particularly valuable in this context. From this perspective the essential task for the teacher must be to clearly identify the limits of proximal development and to restrict as far as possible their teaching to this zone. The identification of such limits demands an appreciation of ‘progression’ within the learning context. The paper argues that the structure of the attainment targets within the UK Design and Technology National Curriculum provides teachers with a framework of ‘constructive scaffolding’ within which children may be given the maximum freedom and autonomy while developing their practical capability in designing and making. This heuristic framework may be lost in the application of the new proposals for Design and Technology.
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    International journal of technology and design education 7 (1997), S. 181-201 
    ISSN: 1573-1804
    Keywords: teacher education in the technical and vocational fields ; models ; electronics ; automatisms ; CAD
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    Topics: Art History , Education , Technology
    Notes: Abstract Technical education involves programmes, disciplines, but also a level of competence to be reached by students, in reference to social practices outside of school. Technical teacher education must not only include competence in these social practices but must also develop specific, practical teaching skills. Today a rapid evolution in academic disciplines has been observed, partially linked to the circulation of models. the present study is concerned with the transformation of models within these exchanges and attempts to extract knowledge that would be useful for decisions to be made concerning teacher education.
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    International journal of technology and design education 9 (1999), S. 57-71 
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    Keywords: attitudes toward technology ; equity ; gender ; Hong Kong ; secondary schools
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    Topics: Art History , Education , Technology
    Notes: Abstract Attitudes play an important role in guiding and predicting future actions. In Hong Kong, where traditional attitudes regarding female and male roles often clash with more-modern influences, students' negative or positive attitudes toward technology have obvious implications for their participatory role in society. This paper reports on a study of Hong Kong Pupils' Attitudes Toward Technology. Items in a survey distributed to nearly 3,500 junior secondary school students were used to gauge their attitudes toward several areas of technology. Questions related to parents' careers and domestic influences were also asked. The analysis revealed that significant differences existed between girls and boys in many of the items. For instance, the importance of taking technical subjects such as Design & Technology (D&T) was found to be significant in their attitudes about technology being an activity for both genders. Similarly, students' interest in technology, attitudes about technology in the school curriculum, and ideas about careers related to technology showed significant differences between girls and boys. Given the results of the study, changes in Hong Kong's secondary school D&T are proposed. Current strategies being developed in Hong Kong's D&T teacher preparation programs are also outlined.
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    International journal of technology and design education 9 (1999), S. 137-151 
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    Keywords: attitudes towards technology ; gender differences ; technology education ; values issues
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    Topics: Art History , Education , Technology
    Notes: Abstract The PATT (Pupils’ Attitude Towards Technology) questionnaire, as validated for the USA, was used to assess and analyse South African learners’ attitudes towards technology. The responses of 500 girls and 510 boys, from the Gauteng Province in South Africa, were analysed using a principal component and a principal factor analysis. The explained variance was rather low and indicated that the questionnaire needed adaptation for the South African context. The outcomes of the research were positive in that there were no significant differences regarding the gender attitudes that ‘technology should be for all’ and that ‘technology makes contributions to society’. The fact that girls have a stronger gender discrimination view related to themselves regarding technology needs to be addressed in future curriculum development issues.
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    International journal of technology and design education 9 (1999), S. 293-303 
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    Keywords: experiential learning ; history of technology ; philosophy of technology
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    Topics: Art History , Education , Technology
    Notes: Abstract Psychologists have shown that knowledge can be acquired independent of practical action, by observing and imitating others and by extracting knowledge from vicarious experiences coded in text. Yet experiential learning theorists suggest that real learning takes a practical event to embody it. In schools we ask our students to learn through study. This paper examines a concept of learning in which personal experience is the base or framework for learning. Oundle Public School has a tradition of learning through technology workshops. Using the case study and narrative research traditions, the author illuminates the philosophy behind this orientation. The period of history which spawned the orientation has many parallels to the information revolution we are witnessing today. The response by the headmaster then, including the curriculum policy and implementation issues which relate to it, are central to the debates and responses which characterize curriculum change now. The philosophy that gives Oundle its reputation in technological education is visited, the lessons it imparts are reviewed.
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    International journal of technology and design education 8 (1998), S. 67-87 
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    Keywords: knowledge ; research agenda ; skills and values ; technology for design
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper reviews ideas from design and technology and science education and discusses knowledge, values and skills as aspects of technology in order to demonstrate that technology for design cannot be simply associated with a knowledge component of technology. The paper highlights the linguistic challenges in expressing issues in this area and the philosophical difficulty that the nature of cognitive modelling means that some aspects may be impossible to express using language. Values and a designerly way of knowing and the nature of technological skills are discussed in order to establish their relationship to technology for design. Prior studies concerning technology and designing have focused on engineering and science-based design areas. A research agenda in relation to the proposed broader interpretation of technology for design is discussed, which demonstrates that such research must ultimately be interdisciplinary. Nevertheless, initial steps which could be taken by design researchers are suggested.
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    International journal of technology and design education 8 (1998), S. 139-150 
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    Notes: Abstract This paper describes the development of the design and technology component of the National Curriculum of England and Wales from its inception in 1988 to its current form in 1995 and the influence of the Nuffield Design and Technology Project in this process. The paper discusses the Nuffield approach to four important issues – breadth and balance, continuity and progression, differentiation and clarity of content. The paper discusses the role of the teacher and identifies four important features required for successful teaching. The paper describes the work of the Project in providing continual professional development for design and technology teachers including the work of area field officers to support teachers who are using the Project publications.
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    International journal of technology and design education 8 (1998), S. 241-260 
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    Keywords: three-dimensional modelling ; technology education ; protocol analysis
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    Notes: Abstract The study described here investigated assumptions in the literature about how students model ideas while designing and making. Additionally, it investigated protocol analysis as a methodology for the analysis of designers' strategies. Five Year 7 dyads were video recorded while completing a design and make task. Analysis involved transcribing and segmenting the conversation between subjects and then adding to the protocols a description of their actions. Each period of action was coded and the coded transcripts analyzed. Analysis made evident five significant differences between modelling as described in the literature and as used by subjects. First, three-dimensional modelling largely replaced two-dimensional modelling. Second, subjects developed solutions serially rather than producing several solutions at the outset. Third, three-dimensional modelling was used to manifest not only existing ideas but to fuel new ideas. Fourth, modelling was used to develop and also to refine ideas. Fifth, models were evaluated not only upon completion but from the moment that designing and making began. These results suggest it is important to provide students, early in the process of designing and making, with an opportunity to explore, develop and communicate their design proposals by modelling ideas in three-dimensional form.
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    International journal of technology and design education 6 (1996), S. 203-219 
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    Keywords: engineering education ; technology assessment ; research skills
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    Topics: Art History , Education , Technology
    Notes: Abstract This article describes research done among M. Eng. students in several faculties of the Eindhoven University of Technology into their abilities to integrate nontechnical (social) elements in the research that led to their M. Eng. theses. It was found that these students often lacked research skills (the abilities to define the research problem, to comment upon research methodology, to reflect upon research outcomes). As a result, they also tended to neglect social factors relevant to their engineering research. Recommendations to improve this situation are formulated for the curriculum of engineering education programmes.
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    International journal of technology and design education 9 (1999), S. 241-267 
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    Keywords: technological capability ; technological decision making ; technological literacy ; values and ethics in technology
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    Topics: Art History , Education , Technology
    Notes: Abstract Technology is a force that reshapes society, the dominant organizer which fundamentally changes everything. It provides material comforts and benefits but can change social patterns and values. Major innovations are happening simultaneously, stretching biological, mental and social adaptation to the limit. Technological decision making relies on an equal focus on three areas: resources (knowledge and information), expression (skills and practices) and responsibility (values and ethics). Decisions cannot be left to the ‘blackbox’ stage when functioning is effectively hidden from view and the technology has entered our culture. Similarly, participation in decision making cannot be left to a select few but must be the role of every citizen. Ensuring full participation in decisions should form the central role of technology education if it is finally to be recognized as a full member of the ‘general education club’. All students must be able to reflect, develop ethical standards and demonstrate how values are expressed through technology.
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    International journal of technology and design education 8 (1998), S. 1-13 
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    Keywords: technology education ; industrial competencies ; general education ; key skills
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    Topics: Art History , Education , Technology
    Notes: Abstract Within the last few years in a number of countries, industrial groups have initiated research and studies that have attempted to identify skills that are desirable in new employees. In Australia, the set of key competencies that have been developed bear marked similarities with developments in other countries, also stimulated by concerns about economic productivity and competitiveness and the smooth and effective transition of young people into the workforce. Simultaneous with these developments in industry, technical education has undergone a dramatic resurgence in an attempt to focus on the optimal and unique contribution of this area of study to the development of an individual in preparation for life in a technological environment. The thesis of this paper is that such a confluence of goals is beneficial in many respects, but is limiting to technology education. Technology education as general education must go beyond the needs of industry for its goals, to some of the principles of a liberal education that are applicable to technology. This distinction is becoming more difficult to utilize as the lines between general and vocational education are becoming blurred. In some countries such as the USA they have always been fuzzy, but in general a convenient and appropriate categorization and hence description of technology education has been its classification as general education. As general education becomes vocationalized and vocational education becomes generalized, the rationales necessarily change.
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    International journal of technology and design education 8 (1998), S. 151-166 
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    Keywords: programme evaluation ; teacher development ; technology ; technological literacy
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper reflects on the outcomes of teacher professional development programmes in technology education. These programmes were based on a model which emphasised the importance of teachers developing an understanding of both technological practice and technology education. Two different programmes have been developed and trialed in the New Zealand context. They are the Facilitator Training programme, and the Technology Teacher Development Resource Package programme. This paper will focus on the outcomes of these programmes. The Facilitator Training programme was a year long programme, and ran in 1995 and 1996. It involved training a total of 30 educators – 15 each year, from all over New Zealand. The Resource Package was trialed in 14 schools over a 3–6 month period in 1996. The evaluations indicate the successful nature of these programmes and the usefulness of the model as a basis for the development of teacher professional development in technology education. The programmes reported on in this paper were developed and evaluated as part of two New Zealand Ministry of Education contracts held by the Centre for Science, Mathematics and Technology Education Research.
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    International journal of technology and design education 8 (1998), S. 281-306 
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    Keywords: vocational education ; design and technology ; post-compulsory education ; GNVQs ; case studies
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    Notes: Abstract This paper analyses the General National Vocational Qualification (GNVQ) in Manufacturing, a course recently introduced in England and Wales to provide a broad, vocational introduction to manufacturing industry for students in post-compulsory education. The paper opens with a brief introduction to the main characteristics of the GNVQ curriculum and assessment model. This is followed by a detailed analysis of the prescribed GNVQ Manufacturing course with particular emphasis on its outcome-based character. The paper then proceeds to a description of the enactment of GNVQ Manufacturing in three schools and colleges and seeks to account for the very considerable differences which are revealed between the three courses. The paper concludes by considering the implications of the analysis for the development of broadly vocational courses in technology and design and for the processes of curriculum construction more generally.
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    International journal of technology and design education 8 (1998), S. 312-314 
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    International journal of technology and design education 9 (1999), S. 85-101 
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    Keywords: alternative assessment ; modern organizations ; portfolio ; teams ; teamwork ; technology education ; workplace
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    Notes: Abstract Characteristics of teamwork in modern organizations and workplaces are examined, in order to extrapolate the means for imparting teamwork skills within technology education. Goals and tasks for the team, team composition, team-player styles, phases of team development, communication and interpersonal skills, decision making, leadership, and evaluation of team performance are discussed. Teamwork skills are acquired gradually as a result of experience. Mere provision of a joint task to a group of people does not produce teamwork spontaneously. In order to promote teamwork, technological tasks at school need to include considerable degrees of freedom and decision-making by pupils. When the teacher becomes a facilitator of the process, instead of being primarily a source of knowledge and a decision-maker, team members can determine the assignment of roles in the group by themselves. Evaluation of teamwork in technology education is an integral part of ‘alternative assessment’.
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    Keywords: construction kit ; Dexion ; Fischer ; Froebel ; Lilienthal ; Meccano
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    Notes: Abstract Construction-based activity in schools is an essential part of the design and technology curriculum. This paper examines issues behind the evolution of construction kit based activity with a particular focus on some of the individuals who have invented construction kits in the course of the last two hundred years. Consideration has been given to the range of possible influences in their lives that may have shaped the creation of new kits -- especially childhood experiences with contemporary early construction kits. The historical development and properties of construction kits are mainly explored from a structural perspective.
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    International journal of technology and design education 9 (1999), S. 201-239 
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    International journal of technology and design education 1 (1990), S. 127-128 
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    International journal of technology and design education 10 (2000), S. 125-148 
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    Keywords: designing ; modelling ; protocol analysis ; sketching
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    Topics: Art History , Education , Technology
    Notes: Abstract Previous research by one of the authors showed that novice designers do not use sketching as a way to generate, develop and communicate design proposals, but move immediately to three-dimensional modelling. Neither do they generate multiple solutions. The follow-up study described here addressed the questions: Does teaching two-dimensional modelling enable Grade 7 pupils to better express their ideas and organize their thoughts? What role does discussion play in pupils' attempts to generate a design proposal? Does the use of contextualising items make a difference to pupils' success with designing? Eight Grade 7 pupils were drawn from each of two classes. One class had received instruction in sketching; the other served as a control group. Each group of eight pupils was divided into single-sex dyads. The eight dyads were videotaped while producing a solution to a common design brief. Analysis of the data has provided insights into the effects of instruction on the proposals produced by pupils. Additionally, their ability to generate, develop and communicate design ideas is enhanced by both the dynamic relationship between pupils' talk and 3D modelling and the way the task is contextualised.
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    International journal of technology and design education 10 (2000), S. 239-254 
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    Keywords: contexts ; critical reflection ; environment ; ethics ; genetic engineering ; impacts ; values
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    Topics: Art History , Education , Technology
    Notes: Abstract Design and technology education aims to prepare young people for living in a rapidly changing technological society which will involve them in making many value judgements, some with complex ethical dimensions. Key aspects of the ethical judgements in relation to genetic engineering are examined: the hidden assumptions, the inevitable unpredictability when dealing with living processes highly interactive with the surroundings, the commercial and political pressures, and the underlying `world-views' and values. It is argued that responsible judgements therefore require wide consultation, sensitivity to social, cultural and moral issues, acknowledgement of the political and economic context, and above all, critical reflection on the beliefs and commitments that are shaping the vision and the drive. Teaching and learning strategies are needed that highlight the social and environmental context of technological activity, that encourage pupils to consider what determines the quality of their own lives and those of others, and that stimulates reflection on the values and beliefs which influence the priorities when value judgements are being made.
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    International journal of technology and design education 2 (1991), S. 35-36 
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    International journal of technology and design education 2 (1991), S. 48-48 
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    International journal of technology and design education 3 (1993), S. 55-56 
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    International journal of technology and design education 4 (1994), S. 65-83 
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    Notes: Abstract Since ‘progression’ implies the existence of an agreed goal, this paper begins with a consideration of what we might mean when we say someone is technologically capable. This is followed by an examination of two contrasted models of progression —which might be termed mechanical and organic. Finally, as it is impossible to debate progress without establishing the point one is starting form, I examine some of the central issues surrounding the assessment of technological capability.
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    International journal of technology and design education 4 (1994), S. 51-63 
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    Notes: Abstract There is a widespread recognition of the desirability of broadening the scope of technology education with the objective of a form of ‘technological literacy’ which would embrace social relations as well as technique. In 1990, Technology was introduced as a compulsory element of general education in England and Wales. Initially the curriculum gave equal weight both to the context as well as the content of technological activity, but subsequent revisions point the way back to an emphasis on technique and a narrower view of the role of the designer. In some respects, this simplifies the task of the technology teacher, and it might also be said to reflect the everyday realities of much technological activity. It is, however, an essentially conservative approach which tends to reinforce and legitimise attitudes which place a high value on technical performance while consigning the purposes and outcomes of technological activity to the shadows. It is argued that, for the sake of the future, it is essential that values in design and technology are ‘brought up to the light’. Technology teachers should take some responsibility for this, but cannot be expected to shoulder the whole burden.
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    International journal of technology and design education 4 (1994), S. I 
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    International journal of technology and design education 4 (1994), S. 155-177 
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    Keywords: Technology education young children
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    Notes: Abstract The article draws on the University of Leeds research project Technological Capability in Young Children. The research objectives were to identify and characterize capability in design and technology for children aged 5–11; to document features of progression in capability within the domains of graphicacy, evaluation skills and the handling of tools and equipment; and to identify and investigate factors which contribute to the development of a technological knowledge base in primary school classrooms. The research perspective relates to previous studies of contextual and developmental features of capability and the development of ‘practical intelligence’. Data sources include fieldnotes and video recordings of children working on tasks defined by their teachers as design and technology activities; interviews with the teachers and children about the outcomes of the activities; and contextual data such as availability of materials, resources, use of teacher time, and classroom organization. Analysis of classroom recordings, together with teacher and pupil interviews, revealed a learning environment which presented teachers with new dilemmas and children with opportunities to demonstrate previously unnoted capabilities and deficiencies, particularly in graphicacy, evaluation processes and the manipulation of tools. The findings are exemplified through analysis of critical incidents.
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    International journal of technology and design education 4 (1994), S. 241-255 
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    Keywords: Pupil autonomy ; continuity ; technological task
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    Notes: Abstract Technology has long been recognised as a ‘task-centred’ activity, but far too little work has been done to understand the nature of tasks and how they operate as teaching and learning tools. The problems surrounding Attainment Target 1 (AT1) in the national curriculum in England and Wales provide ample evidence of this. This paper explores — both in principle and through empirical research data — two central features of tasks ie pupil autonomy/teacher control and the role of the ‘client’ or user of the end product. Very contrasting views about tasks emerge from the four key stages.
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    International journal of technology and design education 5 (1995), S. 1-33 
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    International journal of technology and design education 5 (1994), S. 89-118 
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    Keywords: school technology ; school science ; curriculum politics ; policy formation
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    Notes: Abstract The British government has claimed that no other western country has given such prominence to technology in the curriculum for all pupils of compulsory school age. The paper considers this innovation in the national curriculum of England and Wales from a number of perspectives. The first reviews the social processes by which ‘design & technology’ assumed the form it took in the original Statutory Order of 1990 and by which it underwent reconstruction, leading to the revised Order of 1995. In so doing, it explores the development of a national policy for school technology, comparable to that enunciated for school science in 1985. A second perspective focuses on the increasingly important role of technology in the government's overall educational policy, especially in relation to the better preparation of pupils for the world of work and the securing of parity between academic and vocational courses. A third theme concerns the changing relationship between school science and school technology.
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    International journal of technology and design education 6 (1996), S. 105-105 
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    International journal of technology and design education 6 (1996), S. 137-149 
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    Keywords: assessment ; curriculum organisation ; technology ; moderation ; National Curriculum
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    Notes: Abstract In secondary schools in England and Wales, Design and Technology may be taught through various organisational structures. Some are essentially integrated approaches in which contributory subject areas cooperate closely in working on a common theme. Others are specialist where contributory areas work independently. A third group represents a federal approach which, in essence, is a compromise between these. Sixty teachers (twenty from each kind of organisational structure) assessed the work of three 14-year-old students working on three different designing and making tasks. Even though they were familiar with the kind of assessment expected and had descriptions of particular levels of attainment, their assessments showed wide variations. Furthermore, teachers in specialist organisations tended to value one task over another while those in integrated organisations reversed the order of favour. The response of those in federal organisations tended to fall between the others. These differences might be explained on the basis of differences in subcultural norms regarding what constitutes the proper domain of design and technology activity. Some implications of this for assessing and moderating work in design and technology are discussed.
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    International journal of technology and design education 6 (1996), S. 221-238 
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    Keywords: technological literacy ; technological capability ; comparison ; curriculum as process ; curriculum as content
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    Topics: Art History , Education , Technology
    Notes: Abstract British and American discourses and experiences with respect to technology education are compared. Out of this comparison important issues are identified that have implications for the larger ongoing conversation on technology beyond these countries. They include the role of the state in establishing and validating the subject, the dual claims of technology literacy and technological capability, and dual curricular approaches — content and process.
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    International journal of technology and design education 7 (1997), S. 161-180 
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    Keywords: intellectual skills ; technology education ; technological concepts ; informal learning
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    Topics: Art History , Education , Technology
    Notes: Abstract The increasing complexity of work and social life demands that people possess conceptual understanding and intellectual skills in order to gain the desired level of competence. Unfortunately, the development of high level cognitive skills is a complex task that has not been sufficiently addressed in education. This chapter discusses the nature of intellectual skills and identifies numerous problems that educators face when they attempt to emphasize these skills in their curriculum. Through a comparison of the characteristics of formal and informal learning environments, the author identifies four elements of informal learning that guide the creation of high level intellectual skills. Incorporating the four elements of informal learning in formal instruction can lead to robust opportunities for students to gain conceptual understanding and develop their intellectual skills.
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    International journal of technology and design education 2 (1991), S. 60-60 
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    International journal of technology and design education 2 (1991), S. 3-35 
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    International journal of technology and design education 2 (1991), S. 38-38 
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    International journal of technology and design education 2 (1991), S. 47-47 
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    International journal of technology and design education 2 (1991), S. 62-63 
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    International journal of technology and design education 8 (1998), S. 51-65 
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    Keywords: implementation ; teacher change ; teacher development ; technology education
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper reports on a series of interventions in New Zealand schools in order to enhance the teaching of, and learning in, technology as a new learning area. It details the way in which researchers worked with teachers to introduce technological activities into the classroom, the teachers' reflections on this process and the subsequent development of activities. These activities were undertaken in 14 classrooms (8 primary and 6 secondary). The research took into account past experiences of school-based teacher development and recommendations related to teacher change. Extensive use was made of case-studies from earlier phases of the research, and of the draft technology curriculum, in order to develop teachers' concepts of technology and technology education. Teachers then worked from these concepts to develop technological activities and classroom strategies. The paper also introduces a model that outlines factors contributing to school technological literacy, and suggests that teacher development models will need to allow teachers to develop technological knowledge and an understanding of technological practice, as well as concepts of technology and technology education, if they are to become effective in the teaching of technology.
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    International journal of technology and design education 8 (1998), S. 103-138 
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    Keywords: multidisciplinary technology education ; design ; technology studies ; critique of disciplines ; art education ; comparative curriculum ; politics of curriculum
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    Notes: Abstract Contrary to a tale that is being told in the US, there is no transhistorical, universally pristine organisation of technology. This article resituates technology education in the contested, historico-political terrain to which it belongs. The current, and only, model of the technology discipline is interrogated in order to interrupt a project with roots bound up with a doctrinaire, academic conservatism popularised during the early 1960s. Following a lively critique of the technology mono-discipline, comparative curriculum is used for path-finding and interpretation. Counter to the mono-discipline model of technology, the conceptual parameters of a critical and plural multidiscipline are outlined. ‘Multidisciplinary Technology Education’ (MTE), inspired through efforts in art education, is proposed as a middle path between the technology mono-discipline and Design and Technology. MTE is balanced over four interdisciplines – Practice, Design, Studies and Criticism – with an end in technological sensibility and political sagacity.
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    International journal of technology and design education 8 (1998), S. 307-312 
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    International journal of technology and design education 8 (1998), S. 315-315 
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    International journal of technology and design education 9 (1999), S. 1-36 
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    Keywords: collaboration ; design ; planning ; problem solving ; procedural learning ; socio-cultural ; technology
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper discusses the potential of Design and Technology (D&T) as an environment for collaborative problem solving. Peer collaboration is considered to be a valuable learning mechanism but has not generally been exploited by teachers or explored by researchers in this context. D&T is unique in involving procedural problem-solving activity where talk between peers relates to physical manipulation and feedback and both concrete models and graphical representations play an important mediating role. The role of teachers is central to our discussion, particularly their task structuring, agendas and pedagogic strategies for supporting learning through collaboration; these have been underplayed in much of the general research literature on collaboration. Our discussion works towards a framework for analysing collaborative problem-solving activity in D&T, building on sociocultural perspectives and deriving additional insights into pupils' social and cognitive strategies from the literature on classroom talk.
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    International journal of technology and design education 7 (1997), S. 121-139 
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    Keywords: technology education ; philosophy ; reconstructionism ; curriculum and instruction
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper points out that technology education has historically had many principles and practices which reflect an underlying philosophy, but that the philosophy has not been made explicit by many technology education practitioners. As philosophy helps technology educators understand alternatives, make decisions and take action in both curriculum and instruction, it is important for technology educators to ask philosophical questions at the onset of their work to understand the implications of their actions. A brief discussion about some of the philosophies that inform educational practice in North America provides a background for an analysis of the different philosophies in relation to technology education, and provides insight into the significance of reconstructionism, an outgrowth of pragmatism, as a philosophy in which to frame and describe technology education. This is illustrated through several examples of a reconstructionistic approach to technology education.
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    International journal of technology and design education 7 (1997), S. 3-10 
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    Keywords: concept learning ; philosophy of technology ; constructivism
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    Topics: Art History , Education , Technology
    Notes: Abstract Philosophy of technology is a discipline that has much to offer for technology education. Insights into the real nature of technology and its relationship with science and society can help technology educators to build a subject that helps pupils get a good concept of technology and to learn to understand and use concepts in technology. Here the way science educators have gained from the philosophy of science, for example in the idea of the way pupils learn concepts by reconstructing pre-concepts that they picked up from daily-life experiences. Research has shown that the learning of concepts and the learning of process skills have to be connected.
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    International journal of technology and design education 7 (1997), S. 203-217 
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    International journal of technology and design education 7 (1997), S. 307-307 
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    International journal of technology and design education 8 (1998), S. 15-35 
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    Keywords: initial teacher education ; competences ; technology skills
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    Notes: Abstract The author presents and discusses the implications of findings from her own research which reveal perceived inadequacies in the subject skills provision element of four secondary PGCE technology ITE courses. These inadequacies were identified by student teachers and their teacher mentors, and by newly qualified teachers and their supervising colleagues.
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    International journal of technology and design education 8 (1998), S. 96-98 
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    International journal of technology and design education 7 (1997), S. 141-159 
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    Keywords: conceptual knowledge ; procedural knowledge ; problem solving ; design process
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    Topics: Art History , Education , Technology
    Notes: Abstract The ideas that underlie the title of this chapter have been part of a familiar debate in education, namely that of the contrast of content and process. In both science and mathematics similar arguments have taken place, and these debates represent a healthy examination of, not only the aims of science and mathematics education, but the teaching and learning issues, and as such they reflect the relative maturity of these subject areas. Even in technology education, which is still in its infancy as a subject, echoes of these debates exist and there are contrasts of approaches to the balance of process and content across the world. The 'debate' in technology is evangelical in nature, with for example, proponents making claims for problem-solving approaches as a basis for teaching with few accounts and almost no empirical research of what actually happens in classrooms. There is insufficient consideration of the learning issues behind this, or other proposals, and it is timely to turn our attention to student learning. This article examines the nature of technological knowledge and what we know about learning related to it. The article argues that learning procedural and conceptual knowledge associated with technological activity poses challenges for both technology educators and those concerned with research on learning.
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    International journal of technology and design education 7 (1997), S. 73-79 
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    International journal of technology and design education 7 (1997), S. 65-72 
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    Keywords: epistemology ; philosophy of science ; technology ; technical knowledge ; technological education
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    Notes: Abstract Starting with the distinction of natural science, engineering science ("technology") and engineering practice ("technics"), the paper will stress the difference between technological and technical knowledge. The first part will discuss the relationship between science and technology, arguing that technology is a genuine type of knowledge rather than "applied science". In technics, however, even technological laws, as transformations of scientific laws, cover a certain part of knowledge only. The greater part of technical knowledge includes technical know-how, functional rules, structural rules, and socio-technological understanding, which is just developing in our times. The classification of knowledge types will be used for determining which kind of knowledge may seem appropriate to general technological education.
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    International journal of technology and design education 7 (1997), S. 21-32 
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    Keywords: design methodology ; philosophy of technology ; active matrix liquid crystal displays
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    Topics: Art History , Education , Technology
    Notes: Abstract Methodology offers a perspective on technology that differs from a historical or sociological one. It focuses on the scientific, technological and social factors that are to be taken into account in technological developments. Other approaches tend to focus on actors other than factors. The (design) methodological approach is illustrated by the case study of the development Active Matrix Liquid Crystal Displays in a small Dutch company. It appears that problems emerge when this development is not dealt with according to the nature of the technologies that are involved. In technology education such insights can be used to prevent practices in which pupils are naively taught to work according to standardised design process prescriptions that do not take into account the nature of the product that is to be designed.
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    International journal of technology and design education 7 (1997), S. 296-299 
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    International journal of technology and design education 7 (1997), S. 241-258 
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    Keywords: student learning ; technological capability ; classroom culture ; problem solving
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    Topics: Art History , Education , Technology
    Notes: Abstract This paper reports on the analysis of student (ages 6–15 years) technological capability as they undertake technological tasks. The activities covered a number of different contexts (including different subject areas), and had differing degrees of openness and methods of presentation. Data was obtained from 261 of the 400 students that took part in the classroom activities. A holistic approach to analysing student performance was developed and this provided insights into the strategies adopted by the students. Some preliminary conclusions are: the focus of students on an end-product meant that they did not fully consider the processes that might be required to solve the problem; student technological approaches were influenced by the culture of the classroom; and existing concepts of technological processes influenced the approaches undertaken.
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    Minerva 1 (1962), S. 5-17 
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    Topics: Education , Nature of Science, Research, Systems of Higher Education, Museum Science
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    Minerva 1 (1962), S. 18-29 
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    Minerva 1 (1962), S. 30-42 
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    Minerva 1 (1962), S. 43-53 
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    Minerva 1 (1962), S. 87-105 
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    Minerva 1 (1962), S. 54-73 
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    Minerva 1 (1962), S. 74-86 
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    Minerva 1 (1962), S. 106-116 
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    Minerva 1 (1962), S. 117-123 
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