ALBERT

All Library Books, journals and Electronic Records Telegrafenberg

feed icon rss

Your email was sent successfully. Check your inbox.

An error occurred while sending the email. Please try again.

Proceed reservation?

Export
  • 1
    Electronic Resource
    Electronic Resource
    Springer
    Multimedia systems 5 (1997), S. 86-92 
    ISSN: 1432-1882
    Keywords: Key words:Scientific visualization – Virtual environments – Multisensory information – Wind sensation display – Data perception
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science
    Notes: Abstract. Multisensory scientific data sensualization methods that utilize virtual reality technology permit the use of several human sensations, such as visual, acoustic, and tactile sensation to display numerical data. The purposes of multisensory data sensualization can be classified as follows: (a) representing the relationships between different kinds of data; (b) displaying data utilizing sensory integration; and (c) representing conditions using the compound image. By using multisensory information, computers increase the ability to express data. However, these methods lead us to the question of which sensation should be used to display data most effectively. In this study, a multisensory data sensualization environment was developed in which color, loudness, sound frequency, and air flow pressure could be used to display scientific data. In particular, a wind sensation display prototype using air flow pressure was developed to generate tactile sensation. A basic experiment was conducted on sensory interference when subjects used two kinds of sensations simultaneously. From these results, guidelines for the usage of multisensory information for each purpose is proposed.
    Type of Medium: Electronic Resource
    Location Call Number Expected Availability
    BibTip Others were also interested in ...
  • 2
    Electronic Resource
    Electronic Resource
    Bradford : Emerald
    Compel 19 (2000), S. 1024-1035 
    ISSN: 0332-1649
    Source: Emerald Fulltext Archive Database 1994-2005
    Topics: Electrical Engineering, Measurement and Control Technology , Mathematics
    Notes: In this paper, two recent VR technology topics are introduced. First, three keywords; (intuitive interaction, presence, multi-sensory) which characterize VR technology are discussed. Second, IPT, a projection-based technology, is introduced as a suitable interface example which effectively illustrates the recent technology's sophistication. CABIN is a small cubic room surrounded by five screens, which is implemented at the University of Tokyo. Third, wearable computer is introduced as a further extrapolation of mobile computer technology. Mixed reality (MR) is at the edge of recent VR technology R&D. Finally, it is concluded that these two streams may appear to be in opposite directions, but they are both related to the fusion of real and virtual world.
    Type of Medium: Electronic Resource
    Location Call Number Expected Availability
    BibTip Others were also interested in ...
  • 3
    Publication Date: 2013-08-31
    Description: Virtual environments for software visualization may enable complex programs to be created and maintained. A typical application might be for control of regional electric power systems. As these encompass broader computer networks than ever, construction of such systems becomes very difficult. Conventional text-oriented environments are useful in programming individual processors. However, they are obviously insufficient to program a large and complicated system, that includes large numbers of computers connected to each other; such programming is called 'programming in the large.' As a solution for this problem, the authors are developing a graphic programming environment wherein one can visualize complicated software in virtual 3D world. One of the major features of the environment is the 3D representation of concurrent process. 3D representation is used to supply both network-wide interprocess programming capability (capability for 'programming in the large') and real-time programming capability. The authors' idea is to fuse both the block diagram (which is useful to check relationship among large number of processes or processors) and the time chart (which is useful to check precise timing for synchronization) into a single 3D space. The 3D representation gives us a capability for direct and intuitive planning or understanding of complicated relationship among many concurrent processes. To realize the 3D representation, a technology to enable easy handling of virtual 3D object is a definite necessity. Using a stereo display system and a gesture input device (VPL DataGlove), our prototype of the virtual workstation has been implemented. The workstation can supply the 'sensation' of the virtual 3D space to a programmer. Software for the 3D programming environment is implemented on the workstation. According to preliminary assessments, a 50 percent reduction of programming effort is achieved by using the virtual 3D environment. The authors expect that the 3D environment has considerable potential in the field of software engineering.
    Keywords: COMPUTER PROGRAMMING AND SOFTWARE
    Type: NASA. Ames Research Center, Human Machine Interfaces for Teleoperators and Virtual Environments; p 120-124
    Format: application/pdf
    Location Call Number Expected Availability
    BibTip Others were also interested in ...
Close ⊗
This website uses cookies and the analysis tool Matomo. More information can be found here...