ISSN:
1432-0541
Keywords:
Hidden line removal
;
Terrain
;
Flight simulation
Source:
Springer Online Journal Archives 1860-2000
Topics:
Computer Science
,
Mathematics
Notes:
Abstract We investigate three-dimensional visibility problems in which the viewing position moves along a straight flightpath. Specifically we focus on two problems: determining the points along the flightpath at which the topology of the viewed scene changes, and answering ray-shooting queries for rays with origin on the flightpath. Three progressively more specialized problems are considered: general scenes, terrains, and terrains with vertical flightpaths.
Type of Medium:
Electronic Resource
URL:
http://dx.doi.org/10.1007/BF01187019
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