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  • Articles  (4)
  • algorithm  (4)
  • 1985-1989  (4)
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  • Economics  (4)
  • 1
    Electronic Resource
    Electronic Resource
    Springer
    Computational economics 2 (1989), S. 197-219 
    ISSN: 1572-9974
    Keywords: Market equilibrium ; spatial price ; algorithm ; progressive equilibration
    Source: Springer Online Journal Archives 1860-2000
    Topics: Computer Science , Economics
    Notes: Abstract In this paper we consider the solution of large-scale market equilibrium problems with linear transaction costs which can be formulated as strictly convex quadratic programming problems, subject to supply and demand constraints. In particular, we introduce two new classes of progressive equilibration algorithms, which retain the simplicity of the original cyclic ones in that at each step either the supply or demand market equilibrium subproblem can be solved explicitly in closed form. However, rather than equilibrating the markets in cyclic manner, the next market to be equilibrated is selected in a more strategic fashion. We then provide qualitative results for the entire family of progressive equilibration algorithms, i.e., the rate of convergence and computational complexity. We discuss implementation issues and give computational results for large-scale examples in order to illustrate and give insights into the theoretical analysis. Furthermore, we show that one of the new classes of algorithms, the ‘good-enough’ one, is computationally the most efficient. Theoretical results are important in that the relative efficiency of different algorithms need no longer be language, machine, or programmer dependent. Instead, the theory can guide both practitioners and researchers in ensuring that their implementation of these algorithms is, indeed, good. Since an equivalent quadratic programming problem arises in a certain class of constrained matrix problems, our results can be applied there, as well. Finally, since more general asymmetric multicommodity market equilibrium problems can be solved as series of the type of problems considered here, the result$ are also applicable to such equilibrium problems.
    Type of Medium: Electronic Resource
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  • 2
    Electronic Resource
    Electronic Resource
    Springer
    Annals of operations research 6 (1986), S. 147-160 
    ISSN: 1572-9338
    Keywords: Public sector ; locational equity ; tree network ; algorithm
    Source: Springer Online Journal Archives 1860-2000
    Topics: Mathematics , Economics
    Notes: Abstract Classical location theories and models were initially developed for the private sector, so that the related operational research literature has emphasized performance measures of efficiency and effectiveness. For public sector applications, measures of equity become important, yet such measures have received little formal treatment. This paper suggests a locational equity measure, the variance measure, and investigates its properties for tree networks. A fast algorithm (O(M)) to locate the minimum variance point on a tree network is developed, and some numerical results illustrate the variance optimal location.
    Type of Medium: Electronic Resource
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  • 3
    Electronic Resource
    Electronic Resource
    Springer
    Annals of operations research 6 (1986), S. 291-310 
    ISSN: 1572-9338
    Keywords: Capacitated location-routing ; integer programming ; algorithm ; least cost
    Source: Springer Online Journal Archives 1860-2000
    Topics: Mathematics , Economics
    Notes: Abstract In location-routing problems, the objective is to locate one or many depots within a set of sites (representing customer locations or cities) and to construct delivery routes from the selected depot or depots to the remaining sites at least system cost. The objective function is the sum of depot operating costs, vehicle acquisition costs and routing costs. This paper considers one such problem in which a weight is assigned to each site and where sites are to be visited by vehicles having a given capacity. The solution must be such that the sum of the weights of sites visited on any given route does not exceed the capacity of the visiting vehicle. The formulation of an integer linear program for this problem involves degree constraints, generalized subtour elimination constraints, and chain barring constraints. An exact algorithm, using initial relaxation of most of the problem constraints, is presented which is capable of solving problems with up to twenty sites within a reasonable number of iterations.
    Type of Medium: Electronic Resource
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  • 4
    Electronic Resource
    Electronic Resource
    Springer
    Annals of operations research 4 (1985), S. 103-121 
    ISSN: 1572-9338
    Keywords: Minimax ; games ; strategy ; matrix ; chess ; algorithm
    Source: Springer Online Journal Archives 1860-2000
    Topics: Mathematics , Economics
    Notes: Abstract Computer game-playing programs repeatedly calculate minimax elements μ = min i max j M ij of large pay off matricesM ij . A straightforwardrow-by-row calculation of μ scans rows ofM ij one at a time, skipping to a new row whenever an element is encountered that exceeds a current minimax. Anoptimal calculation, derived here, scans the matrix more erratically but finds μ after testing the fewest possible matrix elements. Minimizing the number of elements tested is reasonable when elements must be computed as needed by evaluating future game positions. This paper obtains the expected number of tests required when the elements are independent, identically distributed, random variables. For matrices 50 by 50 or smaller, the expected number of tests required by the row-by-row calculation can be at most 42% greater than the number for the optimal calculation. When the numbersR, C of rows and columns are very large, both calculations require an expected number of tests nearRC/InR.
    Type of Medium: Electronic Resource
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