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  • Springer  (5)
  • American Association for the Advancement of Science
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  • 1
    Electronic Resource
    Electronic Resource
    Springer
    Journal of science education and technology 1 (1992), S. 211-219 
    ISSN: 1573-1839
    Keywords: Communication skills ; education ; expository writing ; grant proposals ; writing for the reader
    Source: Springer Online Journal Archives 1860-2000
    Topics: Natural Sciences in General , Technology
    Notes: Abstract Good communication skills require: (1) an understanding of one's audience and the subtle interactions between writer and reader, (2) organizational skills to methodically progress through the necessary stages of a project (e.g., writing a proposal), and (3) certain basic communication (writing/speaking) skills, i.e., a facility with the basic elements of transmitting information clearly. The task of writing a grant proposal in response to a specific set of instructions is used to illustrate the analysis and responses necessary to complete a major written communication project. The concept of focusing on—and writing for—the reader (in this case, the proposal reviewer) is emphasized. Although good communication skills affect life-styles, productivity, and economics in our society, the communication skills of the American pubic are sorely lacking—even among people with high levels of education—because students receive little training in these skills in the United States educational system. However, such skills can be taught to younger students as well as to adults.
    Type of Medium: Electronic Resource
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  • 2
    Electronic Resource
    Electronic Resource
    Springer
    Journal of science education and technology 1 (1992), S. 259-274 
    ISSN: 1573-1839
    Keywords: Educational software ; biophysics software ; physiological software ; bioengineering software ; Hodgkin-Huxley model software ; diffusion software ; single voltage-gated channel software
    Source: Springer Online Journal Archives 1860-2000
    Topics: Natural Sciences in General , Technology
    Notes: Abstract We describe a software library that we have developed to teach biophysics and physiology to undergraduate engineering and science students as well as to medical students. The library, which is under development, now includes software on: (1) the Hodgkin-Huxley model for excitation of action potentials in electrically excitable cells (such as nerve and muscle cells); (2) a random-walk model of diffusion; (3) single voltage-gated ion channels; (4) steady-state chemically mediated transport; and (5) macroscopic diffusion processes. The software is used in a variety of ways: as an integral part of lectures, as the basis of special sessions held in electronic classrooms, as a source of homework assignments, and for special projects defined by the students. We describe the software and some of the pedagogic methods we have used.
    Type of Medium: Electronic Resource
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  • 3
    Electronic Resource
    Electronic Resource
    Springer
    Journal of science education and technology 1 (1992), S. 35-48 
    ISSN: 1573-1839
    Keywords: GIS ; geographic information systems ; mapware ; student projects ; microcomputers ; education ; telecommunications
    Source: Springer Online Journal Archives 1860-2000
    Topics: Natural Sciences in General , Technology
    Notes: Abstract An emerging technology, geographic information systems, is analyzed in terms of its applicability to mathematics and science education. Examples of possible applications are given, a research agenda is sketched out, and needed characteristics of the software when applied to education are described.
    Type of Medium: Electronic Resource
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  • 4
    Electronic Resource
    Electronic Resource
    Springer
    Journal of science education and technology 1 (1992), S. 121-134 
    ISSN: 1573-1839
    Keywords: Computer ; middle school ; junior high ; science ; laboratory ; simulations
    Source: Springer Online Journal Archives 1860-2000
    Topics: Natural Sciences in General , Technology
    Notes: Abstract Explorations in Middle School Science is a set of 72 computer-simulated laboratory lessons in life, earth, and physical Science for grades 6–9 developed by Jostens Learning Corporation with grants from the California State Department of Education and the National Science Foundation.3 At the heart of each lesson is a computer-simulated laboratory that actively involves students in doing science improving their: (1) understanding of science concepts by applying critical thinking to solve real problems; (2) skills in scientific processes and communications; and (3) attitudes about science. Students use on-line tools (notebook, calculator, word processor) to undertake in-depth investigations of phenomena (like motion in outer space, disease transmission, volcanic eruptions, or the structure of the atom) that would be too difficult, dangerous, or outright impossible to do in a “live” laboratory. Suggested extension activities lead students to hands-on investigations, away from the computer. This article presents the underlying rationale, instructional model, and process by whichExplorations was designed and developed. It also describes the general courseware structure and three lesson's in detail, as well as presenting preliminary data from the evaluation. Finally, it suggests a model for incorporating technology into the science classroom.
    Type of Medium: Electronic Resource
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  • 5
    Electronic Resource
    Electronic Resource
    Springer
    Journal of science education and technology 1 (1992), S. 105-119 
    ISSN: 1573-1839
    Keywords: CAI ; distributed computing ; computers ; education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Natural Sciences in General , Technology
    Notes: Abstract MIT launched a major new initiative called Project Athena in 1983 to improve the quality of education through the introduction of a high-quality computing infrastructure throughout the campus. Implementation of the Project Athena computing environment required eight years, cost about $100 million, and was sponsored by Digital Equipment and IBM in addition to MIT. The Athena computing environment is based almost entirely on workstations from these two vendors using the Unix operating system. Project Athena is now complete. The resulting computer system has been turned over to the campus computing organization for ongoing operation and maintenance. The computing environment available at MIT for education has been significantly improved. Students are graduating today that have never known life at MIT without the ubiquitous availability of high-quality computing. This article provides an overview of the initial objectives and strategies of Project Athena at MIT relative to its educational use. The specific strategies that MIT employed in the use of work-stations in educational are then described. These strategies are contrasted with other available strategies. Specific examples of the use of workstations are presented. An important element in current and future education delivery is multimedia. Athena in conjunction with the MIT Media Lab has one of the largest efforts in multimedia development of any of the universities, and MIT is using multimedia in education on a daily basis. A new laboratory, the Center for Educational Computing Initiatives, has been established with a major focus on multimedia. Finally the lessons learned from Athena relative to its primary objective — that of improving education — are reviewed.
    Type of Medium: Electronic Resource
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