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  • Articles  (2,696)
  • 2015-2019  (2,318)
  • 1995-1999  (378)
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  • Computer Science  (2,696)
  • 1
    Publication Date: 2015-08-12
    Description: As internet technologies make their way into developing areas, so too does the possibility of education and training being delivered to the people living in those previously unserved areas. The growing catalogue of free, high quality courseware, when combined with the newly acquired means of delivery, creates the potential for millions of people in the developing world to acquire a good education. Yet a good education obviously requires more than simply delivering information; students must also receive high quality feedback on their assessments. They must be told how their performance compares with the ideal, and be shown how to close the gap between the two. However, delivering high quality feedback is labor-intensive, and therefore expensive, and has long been recognized as a problematic issue by educators. This paper outlines a case study that uses a Learning Management System (LMS) to efficiently deliver detailed feedback that is informed by the principles of best practice. We make the case that the efficiencies of this method allow for large-scale courses with thousands of enrolments that are accessible to developing and developed areas alike. We explore the question; is computer-mediated feedback delivery efficient and effective and might it be applied to large-scale courses at low-cost?
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 2
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    Publication Date: 2015-08-13
    Description: In the classic k -center problem, we are given a metric graph, and the objective is to select k nodes as centers such that the maximum distance from any vertex to its closest center is minimized. In this paper, we consider two important generalizations of k -center, the matroid center problem and the knapsack center problem. Both problems are motivated by recent content distribution network applications. Our contributions can be summarized as follows: (1) We consider the matroid center problem in which the centers are required to form an independent set of a given matroid. We show this problem is NP-hard even on a line. We present a 3-approximation algorithm for the problem on general metrics. We also consider the outlier version of the problem where a given number of vertices can be excluded as outliers from the solution. We present a 7-approximation for the outlier version. (2) We consider the (multi-)knapsack center problem in which the centers are required to satisfy one (or more) knapsack constraint(s). It is known that the knapsack center problem with a single knapsack constraint admits a 3-approximation. However, when there are at least two knapsack constraints, we show this problem is not approximable at all. To complement the hardness result, we present a polynomial time algorithm that gives a 3-approximate solution such that one knapsack constraint is satisfied and the others may be violated by at most a factor of \(1+\epsilon \) . We also obtain a 3-approximation for the outlier version that may violate the knapsack constraint by \(1+\epsilon \) .
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  • 3
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    Publication Date: 2015-08-13
    Description: We design a succinct data structure for representing a poset that, given two elements, can report whether one precedes the other in constant time. This is equivalent to succinctly representing the transitive closure graph of the poset, and we note that the same method can also be used to succinctly represent the transitive reduction graph. For an n element poset, the data structure occupies \(n^2/4 + o(n^2)\) bits in the worst case. Furthermore, a slight extension to this data structure yields a succinct oracle for reachability in arbitrary directed graphs. Thus, using no more than a quarter of the space required to represent an arbitrary directed graph, reachability queries can be supported in constant time. We also consider the operation of listing all the successors or predecessors of a given element, and show how to do this in constant time per element reported using a slightly modified version of our succinct data structure.
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  • 4
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    Publication Date: 2015-08-14
    Description: We consider a graph observability problem: how many edge colors are needed for an unlabeled graph so that an agent, walking from node to node, can uniquely determine its location from just the observed color sequence of the walk? Specifically, let G ( n ,  d ) be an edge-colored subgraph of d -dimensional (directed or undirected) lattice of size \(n^d = n \times n \times \cdots \times n\) . We say that G ( n ,  d ) is t -observable if an agent can uniquely determine its current position in the graph from the color sequence of any t -dimensional walk, where the dimension is the number of different directions spanned by the edges of the walk. A walk in an undirected lattice G ( n ,  d ) has dimension between 1 and d , but a directed walk can have dimension between 1 and 2 d because of two different orientations for each axis. We derive bounds on the number of colors needed for t -observability. Our main result is that \(\varTheta (n^{d/t})\) colors are both necessary and sufficient for t -observability of G ( n ,  d ), where d is considered a constant. This shows an interesting dependence of graph observability on the ratio between the dimension of the lattice and that of the walk. In particular, the number of colors for full-dimensional walks is \(\varTheta (n^{1/2})\) in the directed case, and \(\varTheta (n)\) in the undirected case, independent of the lattice dimension. All of our results extend easily to non-square lattices: given a lattice graph of size \(N = n_1 \times n_2 \times \cdots \times n_d\) , the number of colors for t -observability is \(\varTheta (\root t \of {N})\) .
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  • 5
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    Publication Date: 2015-08-04
    Description: We revisit the matrix problems sparse null space and matrix sparsification , and show that they are equivalent. We then proceed to seek algorithms for these problems: we prove the hardness of approximation of these problems, and also give a powerful tool to extend algorithms and heuristics for sparse approximation theory to these problems.
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  • 6
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    Publication Date: 2015-08-04
    Description: We introduce Planar Disjoint Paths Completion , a completion counterpart of the Disjoint Paths problem, and study its parameterized complexity. The problem can be stated as follows: given a, not necessarily connected, plane graph G ,  k pairs of terminals, and a face F of G ,  find a minimum-size set of edges, if one exists, to be added inside F so that the embedding remains planar and the pairs become connected by k disjoint paths in the augmented network. Our results are twofold: first, we give an upper bound on the number of necessary additional edges when a solution exists. This bound is a function of k , independent of the size of G . Second, we show that the problem is fixed-parameter tractable, in particular, it can be solved in time \(f(k)\cdot n^{2}\) .
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  • 7
    Publication Date: 2015-08-22
    Description: We prove that in a graph with n vertices, induced chordal and interval subgraphs with the maximum number of vertices can be found in time \(\mathcal {O}(2^{\lambda n})\) for some \(\lambda 〈1\) . These are the first algorithms breaking the trivial \(2^n n^{\mathcal {O}(1)}\) bound of the brute-force search for these problems.
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  • 8
    Publication Date: 2015-08-25
    Description: We investigate the effect of limiting the number of reserve prices on the revenue in a probabilistic single item auction. In the model considered, bidders compete for an impression drawn from a known distribution of possible types. The auction mechanism sets up to \(\ell \) reserve prices, and each impression type is assigned the highest reserve price lower than the valuation of some bidder for it. The bidder proposing the highest bid for an arriving impression gets it provided his bid is at least the corresponding reserve price, and pays the maximum between the reserve price and the second highest bid. Since the number of impression types may be huge, we consider the revenue \(R_{\ell }\) that can be ensured using only \(\ell \) reserve prices. Our main results are tight lower bounds on \(R_{\ell }\) for the cases where the impressions are drawn from the uniform or a general probability distribution.
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  • 9
    Publication Date: 2015-08-08
    Description: The new dual-pivot Quicksort by Vladimir Yaroslavskiy—used in Oracle’s Java runtime library since version 7—features intriguing asymmetries. They make a basic variant of this algorithm use less comparisons than classic single-pivot Quicksort. In this paper, we extend the analysis to the case where the two pivots are chosen as fixed order statistics of a random sample. Surprisingly, dual-pivot Quicksort then needs more comparisons than a corresponding version of classic Quicksort, so it is clear that counting comparisons is not sufficient to explain the running time advantages observed for Yaroslavskiy’s algorithm in practice. Consequently, we take a more holistic approach and give also the precise leading term of the average number of swaps, the number of executed Java Bytecode instructions and the number of scanned elements, a new simple cost measure that approximates I/O costs in the memory hierarchy. We determine optimal order statistics for each of the cost measures. It turns out that the asymmetries in Yaroslavskiy’s algorithm render pivots with a systematic skew more efficient than the symmetric choice. Moreover, we finally have a convincing explanation for the success of Yaroslavskiy’s algorithm in practice: compared with corresponding versions of classic single-pivot Quicksort, dual-pivot Quicksort needs significantly less I/Os, both with and without pivot sampling.
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  • 10
    Publication Date: 2015-06-05
    Description: In this paper, we consider the Unsplittable (hard) Capacitated Facility Location Problem (UCFLP) with uniform capacities and present new approximation algorithms for it. This problem is a generalization of the classical facility location problem where each facility can serve at most u units of demand and each client must be served by exactly one facility. This problem is motivated by its applications in many practical problems including supply chain problems of indivisible goods (Verter in Foundations of location analysis, chapter 2. International series in operations research and management science. Springer, Berlin, 2011 ) and the assignment problem in the content distribution networks (Bateni and Hajiaghayi in Proceedings of the nineteenth annual ACM-SIAM symposium on discrete algorithms, pp 805–814, 2009 ). While there are several approximation algorithms for the soft capacitated version of this problem (in which one can open multiple copies of each facility) or the splittable version (in which the demand of each client can be divided to be served by multiple open facilities), there are very few results for the UCFLP. It is known that it is NP-hard to approximate this problem within any factor without violating the capacities. So we consider bicriteria \((\alpha ,\beta )\) -approximations where the algorithm returns a solution whose cost is within factor \(\alpha \) of the optimum and violates the capacity constraints within factor \(\beta \) . Shmoys et al. (Proceedings of the twenty-ninth annual ACM symposium on theory of computing, pp 265–274, 1997 ) were the first to consider this problem and gave a (9, 4)-approximation. Later results imply ( O (1), 2)-approximations, however, no constant factor approximation is known with capacity violation of less than 2. We present a framework for designing bicriteria approximation algorithms for this problem and show two new approximation algorithms with factors (9, 3 / 2) and (29.315, 4 / 3). These are the first algorithms with constant approximation in which the violation of capacities is below 2. The heart of our algorithm is a reduction from the UCFLP to a restricted version of the problem. One feature of this reduction is that any \((O(1),1+{\epsilon })\) -approximation for the restricted version implies an \((O(1),1+{\epsilon })\) -approximation for the UCFLP and we believe our techniques might be useful towards finding such approximations or perhaps \((f({\epsilon }),1+{\epsilon })\) -approximation for the UCFLP for some function f . In addition, we present a quasi-polynomial time \((1+\epsilon ,1+\epsilon )\) -approximation for the (uniform) UCFLP in Euclidean metrics, for any constant \({\epsilon }〉0\) .
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  • 11
    Publication Date: 2015-08-08
    Description: This paper proposes a discussion concerning the use of social media-related geographic information in the context of the strategic environmental assessment (SEA) of Sardinian Municipal masterplans (MMPs). We show that this kind of information improves, substantially, the SEA process since it provides planners, evaluators, and the local communities with information retrieved from social media that would have not been available otherwise. This information integrates authoritative data collection, which comes from official sources, and enlightens tastes and preferences of the users of services and infrastructure, and their expectations concerning their spatial organization. A methodological approach related to the collection of social media-related geographic information is implemented and discussed with reference to the urban context of the city of Cagliari (Sardinia, Italy). The results are very effective in terms of provision of information, which may possibly increase the spatial knowledge available for planning policy definition and implementation. In this perspective, this kind of information discloses opportunities for building analytical scenarios related to urban and regional planning and it offers useful suggestions for sustainable development based on tourism strategies.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 12
    Publication Date: 2015-08-11
    Description: A commonly studied means of parameterizing graph problems is the deletion distance from triviality (Guo et al., Parameterized and exact computation, Springer, Berlin, pp. 162–173, 2004 ), which counts vertices that need to be deleted from a graph to place it in some class for which efficient algorithms are known. In the context of graph isomorphism, we define triviality to mean a graph with maximum degree bounded by a constant, as such graph classes admit polynomial-time isomorphism tests. We generalise deletion distance to a measure we call elimination distance to triviality, based on elimination trees or tree-depth decompositions. We establish that graph canonisation, and thus graph isomorphism, is \(\mathsf {FPT}\) when parameterized by elimination distance to bounded degree, extending results of Bouland et al. (Parameterized and exact computation, Springer, Berlin, pp. 218–230, 2012 ).
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  • 13
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    Publication Date: 2015-08-11
    Description: Recent advances in drift analysis have given us better and better tools for understanding random processes, including the run time of randomized search heuristics. In the setting of multiplicative drift we do not only have excellent bounds on the expected run time, but also more general results showing the strong concentration of the run time. In this paper we investigate the setting of additive drift under the assumption of strong concentration of the “step size” of the process. Under sufficiently strong drift towards the goal we show a strong concentration of the hitting time. In contrast to this, we show that in the presence of small drift a Gambler’s-Ruin-like behavior of the process overrides the influence of the drift, leading to a maximal movement of about \(\sqrt{t}\) steps within t iterations. Finally, in the presence of sufficiently strong negative drift the hitting time is superpolynomial with high probability; this corresponds to the well-known Negative Drift Theorem.
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  • 14
    Publication Date: 2015-09-11
    Description: To monitor multiple environmental factors of henhouses in modern chicken farms, a henhouse online monitoring system based on wireless sensor network was developed using wireless sensor technology and computer network technology. Sensor data compensation and correction were designed to be achieved using software and data fitting methods, data reliable transmission achieved using a data loss recovery strategy, and data missing during monitoring addressed using a self-decision and online filling method. Operation test of the system showed that: The system was economic and reliable; it enabled wireless monitoring and Web display of the environmental factors of a henhouse; and the root mean square errors (RMSEs) between the estimated values from the self-decision and on-line filling method and experimental values of the four environmental factors were 0.1698, 3.0859, 77 and 0.094, respectively, indicative of high estimation accuracy. The system can provide support for modern management of henhouses and can be transplanted to related monitoring scenarios in the agricultural field.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 15
    Publication Date: 2015-09-15
    Description: Binets and trinets are phylogenetic networks with two and three leaves, respectively. Here we consider the problem of deciding if there exists a binary level-1 phylogenetic network displaying a given set  \(\mathbb {T}\) of binary binets or trinets over a taxon set  X , and constructing such a network whenever it exists. We show that this is NP-hard for trinets but polynomial-time solvable for binets. Moreover, we show that the problem is still polynomial-time solvable for inputs consisting of binets and trinets as long as the cycles in the trinets have size three. Finally, we present an  \(O(3^{|X|} poly(|X|))\) time algorithm for general sets of binets and trinets. The latter two algorithms generalise to instances containing level-1 networks with arbitrarily many leaves, and thus provide some of the first supernetwork algorithms for computing networks from a set of rooted phylogenetic networks.
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  • 16
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    Publication Date: 2015-09-17
    Description: We consider stochastic versions of OneMax and LeadingOnes and analyze the performance of evolutionary algorithms with and without populations on these problems. It is known that the ( \(1+1\) ) EA on OneMax performs well in the presence of very small noise, but poorly for higher noise levels. We extend these results to LeadingOnes and to many different noise models, showing how the application of drift theory can significantly simplify and generalize previous analyses. Most surprisingly, even small populations (of size \(\varTheta (\log n)\) ) can make evolutionary algorithms perform well for high noise levels, well outside the abilities of the ( \(1+1\) ) EA. Larger population sizes are even more beneficial; we consider both parent and offspring populations. In this sense, populations are robust in these stochastic settings.
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  • 17
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    Publication Date: 2015-09-19
    Description: Since Tinhofer proposed the MinGreedy algorithm for maximum cardinality matching in 1984, several experimental studies found the randomized algorithm to perform excellently for various classes of random graphs and benchmark instances. In contrast, only few analytical results are known. We show that MinGreedy cannot improve on the trivial approximation ratio of  \(\frac{1}{2}\) whp., even for bipartite graphs. Our hard inputs seem to require a small number of high-degree nodes. This motivates an investigation of greedy algorithms on graphs with maximum degree  \(\varDelta \) : we show that  MinGreedy achieves a  \({\frac{{\varDelta }-1}{2{\varDelta }-3}} \) -approximation for graphs with  \({\varDelta } {=} 3\) and for \(\varDelta \) -regular graphs, and a guarantee of  \({\frac{{\varDelta }-1/2}{2{\varDelta }-2}} \) for graphs with maximum degree  \({\varDelta } \) . Interestingly, our bounds even hold for the deterministic MinGreedy that breaks all ties arbitrarily. Moreover, we investigate the limitations of the greedy paradigm, using the model of priority algorithms introduced by Borodin, Nielsen, and Rackoff. We study deterministic priority algorithms and prove a  \({\frac{{\varDelta }-1}{2{\varDelta }-3}}\) -inapproximability result for graphs with maximum degree  \({\varDelta } \) ; thus, these greedy algorithms do not achieve a  \(\frac{1}{2} {+} \varepsilon \) -approximation and in particular the  \(\frac{2}{3}\) -approximation obtained by the deterministic MinGreedy for  \({\varDelta } {=} 3\) is optimal in this class. For  k -uniform hypergraphs we show a tight  \(\frac{1}{k}\) -inapproximability bound. We also study fully randomized priority algorithms and give a  \(\frac{5}{6}\) -inapproximability bound. Thus, they cannot compete with matching algorithms of other paradigms.
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  • 18
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    Publication Date: 2015-09-19
    Description: We discuss how string sorting algorithms can be parallelized on modern multi-core shared memory machines. As a synthesis of the best sequential string sorting algorithms and successful parallel sorting algorithms for atomic objects, we first propose string sample sort. The algorithm makes effective use of the memory hierarchy, uses additional word level parallelism, and largely avoids branch mispredictions. Then we focus on NUMA architectures, and develop parallel multiway LCP-merge and -mergesort to reduce the number of random memory accesses to remote nodes. Additionally, we parallelize variants of multikey quicksort and radix sort that are also useful in certain situations. As base-case sorter for LCP-aware string sorting we describe sequential LCP-insertion sort which calculates the LCP array and accelerates its insertions using it. Comprehensive experiments on five current multi-core platforms are then reported and discussed. The experiments show that our parallel string sorting implementations scale very well on real-world inputs and modern machines.
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  • 19
    Publication Date: 2015-09-24
    Description: The self-organizing nature of the Mobile Ad hoc Networks (MANETs) provide a communication channel anywhere, anytime without any pre-existing network infrastructure. However, it is exposed to various vulnerabilities that may be exploited by the malicious nodes. One such malicious behavior is introduced by blackhole nodes, which can be easily introduced in the network and, in turn, such nodes try to crumble the working of the network by dropping the maximum data under transmission. In this paper, a new protocol is proposed which is based on the widely used Ad hoc On-Demand Distance Vector (AODV) protocol, Enhanced Secure Trusted AODV (ESTA), which makes use of multiple paths along with use of trust and asymmetric cryptography to ensure data security. The results, based on NS-3 simulation, reveal that the proposed protocol is effectively able to counter the blackhole nodes in three different scenarios.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 20
    Publication Date: 2015-09-29
    Description: This paper is based on the experience of introducing wireless sensor networks (WSNs) into the building industry in Denmark and in a rural area of Greenland. There are very real advantages in the application of the technology and its consequences for the life cycle operation of the building sector. Sensor networks can be seen as an important part of the Internet of Things and may even constitute an Internet of Sensors, since the communication layers can differ from the Internet standards. The current paper describes the case for application, followed by a discussion of the observed adaptive advantages and consequences of the technology. Essentially, WSNs constitute a highly sophisticated technology that is more robust in a rural context due to its extremely simple installation procedures (plug and play) allowing the use of local less-skilled labour, and the possibility of reconfiguring and repurposing its use remotely.
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  • 21
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    Publication Date: 2015-11-21
    Description: Stochastic boolean function evaluation (SBFE) is the problem of determining the value of a given boolean function f on an unknown input x , when each bit \(x_i\) of x can only be determined by paying a given associated cost \(c_i\) . Further, x is drawn from a given product distribution: for each \(x_i\) , \(\mathbf{Pr}[x_i=1] = p_i\) and the bits are independent. The goal is to minimize the expected cost of evaluation. In this paper, we study the complexity of the SBFE problem for classes of DNF formulas. We consider both exact and approximate versions of the problem for subclasses of DNF, for arbitrary costs and product distributions, and for unit costs and/or the uniform distribution.
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  • 22
    Publication Date: 2015-05-28
    Description: When a disaster hits a wide area, communication services for public use will be rendered unavailable. This will make it difficult to confirm the safety of people in the disaster area. A solution to this problem is to form delay/disruption tolerant networks (DTN) using mobile terminals of victims, those of rescuers, who serve as information carriers, and terminals (servers) in shelters. In this paper, we propose using a receiver-triggered handshake protocol for communication between these terminals. We have developed the bundle layer protocol for this handshake method. The proposed method has been implemented on a network simulator to build an evaluation environment. The disaster area has been modeled on an area around Shinjuku Station in Tokyo. Victims are randomly distributed in the area. We have compared the proposed method with Epidemic Routing and Spray and Wait in terms of the delivery rate at which messages reach their destinations, and the length of time taken for messages to reach their destinations. We have found that the delivery rate of the three methods are, more or less, the same, but that the proposed method is superior to the other two methods in terms of storage usage and battery consumption of terminals, and the number of bundles generated in the network.
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  • 23
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    Publication Date: 2016-07-12
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  • 24
    Publication Date: 2016-07-22
    Description: Big data makes cloud computing more and more popular in various fields. Video resources are very useful and important to education, security monitoring, and so on. However, issues of their huge volumes, complex data types, inefficient processing performance, weak security, and long times for loading pose challenges in video resource management. The Hadoop Distributed File System (HDFS) is an open-source framework, which can provide cloud-based platforms and presents an opportunity for solving these problems. This paper presents video resource management architecture based on HDFS to provide a uniform framework and a five-layer model for standardizing the current various algorithms and applications. The architecture, basic model, and key algorithms are designed for turning video resources into a cloud computing environment. The design was tested by establishing a simulation system prototype.
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  • 25
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    Publication Date: 2016-07-23
    Description: Interval graphs are intersection graphs of closed intervals of the real-line. The well-known computational problem, called recognition , asks whether an input graph G can be represented by closed intervals, i.e., whether G is an interval graph. There are several linear-time algorithms known for recognizing interval graphs, the oldest one is by Booth and Lueker (J Comput Syst Sci 13:335–379, 1976 ) based on PQ-trees. In this paper, we study a generalization of recognition, called partial representation extension . The input of this problem consists of a graph G with a partial representation \({{{\mathcal {R}}}}'\) fixing the positions of some intervals. The problem asks whether it is possible to place the remaining interval and create an interval representation \({{{\mathcal {R}}}}\) of the entire graph G extending \({{{\mathcal {R}}}}'\) . We generalize the characterization of interval graphs by Fulkerson and Gross (Pac J Math 15:835–855, 1965 ) to extendible partial representations. Using it, we give a linear-time algorithm for partial representation extension based on a reordering problem of PQ-trees.
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  • 26
    Publication Date: 2016-08-02
    Description: The problem of optimal multicast routing in Wireless Mess Networks (WMNs) with Quality-of-Service (QoS) provisioning, which is Non-Deterministic Polynomial (NP)-complete, is studied in this paper. The existing algorithms are not very efficient or effective. In order to find an approximation optimal solution for WMNs in feasible time from source to the set of destination nodes, combining the previous deterministic algorithm with the well-known Minimum Path Cost Heuristic (MPH) algorithm, a novel multicast heuristic approximation (NMHA) algorithm with QoS provisioning is proposed in this paper to deal with it. The theoretical validations for the proposed algorithm are presented to show its performance and efficiency. After that, the random static networks with different destination nodes are evaluated. Simulations in these networks show that the proposed algorithm can achieve the approximate optimal solution with the approximation factor of 2(1 + ε)(1 − 1/q) and the time complexity of O(qmn2τK−1).
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  • 27
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    Publication Date: 2016-08-05
    Description: Modern data management systems often need to deal with massive, dynamic and inherently distributed data sources. We collect the data using a distributed network, and at the same time try to maintain a global view of the data at a central coordinator using a minimal amount of communication. Such applications have been captured by the distributed monitoring model which has attracted a lot of attention in recent years. In this paper we investigate the monitoring of the entropy functions, which are very useful in network monitoring applications such as detecting distributed denial-of-service attacks. Our results improve the previous best results by Arackaparambil et al. in ICLP 1: 95–106 ( 2009 ). Our technical contribution also includes implementing the celebrated AMS sampling method (by Alon et al. in J Comput Syst Sci 58(1): 137–147 1999 ) in the distributed monitoring model, which could be of independent interest.
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  • 28
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    Publication Date: 2016-08-06
    Description: In the Boundary Labeling problem, we are given a set of  n points, referred to as sites , inside an axis-parallel rectangle  R , and a set of  n pairwise disjoint rectangular labels that are attached to  R from the outside. The task is to connect the sites to the labels by non-intersecting rectilinear paths, so-called leaders , with at most one bend. In this paper, we study the Multi-Sided Boundary Labeling problem, with labels lying on at least two sides of the enclosing rectangle. We present a polynomial-time algorithm that computes a crossing-free leader layout if one exists. So far, such an algorithm has only been known for the cases in which labels lie on one side or on two opposite sides of  R (here a crossing-free solution always exists). The case where labels may lie on adjacent sides is more difficult. We present efficient algorithms for testing the existence of a crossing-free leader layout that labels all sites and also for maximizing the number of labeled sites in a crossing-free leader layout. For two-sided boundary labeling with adjacent sides, we further show how to minimize the total leader length in a crossing-free layout.
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  • 29
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    Publication Date: 2016-08-06
    Description: In this paper we consider the problem of the strict self-assembly of infinite fractals within tile self-assembly. In particular, we provide tile assembly algorithms for the assembly of a Sierpinski triangle and the discrete Sierpinski carpet within a class of models we term the h - handed assembly model ( h -HAM), which generalizes the 2-HAM to allow up to h assemblies to combine in a single assembly step. Despite substantial consideration, no purely growth self-assembly model has yet been shown to strictly assemble an infinite fractal without significant modification to the fractal shape. In this paper we not only achieve this, but in the case of the Sierpinski carpet are able to achieve it within the 2-HAM, one of the most well studied tile assembly models in the literature. Our specific results are as follows: We provide a 6-HAM construction for a Sierpinski triangle that works at scale factor 1, 30 tile types, and assembles the fractal in a near perfect way in which all intermediate assemblies are finite-sized iterations of the recursive fractal. We further assemble a Sierpinski triangle within the 3-HAM at scale factor 3 and 990 tile types. For the Sierpinski carpet, we present a 2-HAM result that works at scale factor 3 and uses 1216 tile types. We further include analysis showing that the aTAM is incapable of strictly assembling the Sierpinski triangle considered in this paper, and that multiple hands are needed for the near-perfect assembly of a Sierpinski triangle and the Sierpinski carpet.
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  • 30
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    Publication Date: 2016-08-06
    Description: We consider k -Facility Location games, where n strategic agents report their locations on the real line and a mechanism maps them to k facilities. Each agent seeks to minimize his connection cost, given by a nonnegative increasing function of his distance to the nearest facility. Departing from previous work, that mostly considers the identity cost function, we are interested in mechanisms without payments that are (group) strategyproof for any given cost function, and achieve a good approximation ratio for the social cost and/or the maximum cost of the agents. We present a randomized mechanism, called Equal Cost , which is group strategyproof and achieves a bounded approximation ratio for all k and n , for any given concave cost function. The approximation ratio is at most 2 for Max Cost and at most n for Social Cost . To the best of our knowledge, this is the first mechanism with a bounded approximation ratio for instances with \(k \ge 3\) facilities and any number of agents. Our result implies an interesting separation between deterministic mechanisms, whose approximation ratio for Max Cost jumps from 2 to unbounded when k increases from 2 to 3, and randomized mechanisms, whose approximation ratio remains at most 2 for all k . On the negative side, we exclude the possibility of a mechanism with the properties of Equal Cost for strictly convex cost functions. We also present a randomized mechanism, called Pick the Loser , which applies to instances with k facilities and only \(n = k+1\) agents. For any given concave cost function, Pick the Loser is strongly group strategyproof and achieves an approximation ratio of 2 for Social Cost .
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  • 31
    Publication Date: 2016-08-06
    Description: We give a deterministic #SAT algorithm for de Morgan formulas of size up to \(n^{2.63}\) , which runs in time \(2^{n-n^{{\varOmega }(1)}}\) . This improves upon the deterministic #SAT algorithm of Chen et al. (Proceedings of the twenty-ninth annual IEEE conference on computational complexity, 2014 ), which has similar running time but works only for formulas of size less than \(n^{2.5}\) . Our new algorithm is based on the shrinkage of de Morgan formulas under random restrictions, shown by Paterson and Zwick (Random Struct Algorithms 4(2):135–150, 1993 ). We prove a concentrated and constructive version of their shrinkage result. Namely, we give a deterministic polynomial-time algorithm that selects variables in a given de Morgan formula so that, with high probability over the random assignments to the chosen variables, the original formula shrinks in size, when simplified using a given deterministic polynomial-time formula-simplification algorithm.
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  • 32
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    Publication Date: 2016-08-06
    Description: We consider Conditional random fields ( CRFs ) with pattern-based potentials defined on a chain. In this model the energy of a string (labeling) \(x_1\ldots x_n\) is the sum of terms over intervals [ i ,  j ] where each term is non-zero only if the substring \(x_i\ldots x_j\) equals a prespecified pattern w . Such CRFs can be naturally applied to many sequence tagging problems. We present efficient algorithms for the three standard inference tasks in a CRF, namely computing (i) the partition function, (ii) marginals, and (iii) computing the MAP. Their complexities are respectively \(O(\textit{nL})\) , \(O(\textit{nL} \ell _{\max })\) and \(O(\textit{nL} \min \{|D|,\log (\ell _{\max }\!+\!1)\})\) where L is the combined length of input patterns, \(\ell _{\max }\) is the maximum length of a pattern, and D is the input alphabet. This improves on the previous algorithms of Ye et al. (NIPS, 2009 ) whose complexities are respectively \(O(\textit{nL} |D|)\) , \(O\left( n |\varGamma | L^2 \ell _{\max }^2\right) \) and \(O(\textit{nL} |D|)\) , where \(|\varGamma |\) is the number of input patterns. In addition, we give an efficient algorithm for sampling, and revisit the case of MAP with non-positive weights.
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  • 33
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    Publication Date: 2016-08-06
    Description: Estimating the number of triangles in graph streams using a limited amount of memory has become a popular topic in the last decade. Different variations of the problem have been studied, depending on whether the graph edges are provided in an arbitrary order or as incidence lists. However, with a few exceptions, the algorithms have considered insert-only streams. We present a new algorithm estimating the number of triangles in dynamic graph streams where edges can be both inserted and deleted. We show that our algorithm achieves better time and space complexity than previous solutions for various graph classes, for example sparse graphs with a relatively small number of triangles. Also, for graphs with constant transitivity coefficient, a common situation in real graphs, this is the first algorithm achieving constant processing time per edge. The result is achieved by a novel approach combining sampling of vertex triples and sparsification of the input graph. In the course of the analysis of the algorithm we present a lower bound on the number of pairwise independent 2-paths in general graphs which might be of independent interest. At the end of the paper we discuss lower bounds on the space complexity of triangle counting algorithms that make no assumptions on the structure of the graph.
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  • 34
    Publication Date: 2016-07-14
    Description: In the recent years the progress in technology and the increasing availability of fast connections have produced a migration of functionalities in Information Technologies services, from static servers to distributed technologies. This article describes the main tools available on the market to perform Analytics as a Service (AaaS) using a cloud platform. It is also described a use case of IBM Watson Analytics, a cloud system for data analytics, applied to the following research scope: detecting the presence or absence of Heart Failure disease using nothing more than the electrocardiographic signal, in particular through the analysis of Heart Rate Variability. The obtained results are comparable with those coming from the literature, in terms of accuracy and predictive power. Advantages and drawbacks of cloud versus static approaches are discussed in the last sections.
    Electronic ISSN: 1999-5903
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  • 35
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    Publication Date: 2016-07-15
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  • 36
    Publication Date: 2016-07-15
    Description: We consider the problems of finding optimal identifying codes, (open) locating-dominating sets and resolving sets (denoted Identifying Code , (Open) Open Locating-Dominating Set and Metric Dimension ) of an interval or a permutation graph. In these problems, one asks to distinguish all vertices of a graph by a subset of the vertices, using either the neighbourhood within the solution set or the distances to the solution vertices. Using a general reduction for this class of problems, we prove that the decision problems associated to these four notions are NP-complete, even for interval graphs of diameter 2 and permutation graphs of diameter 2. While Identifying Code and (Open) Locating-Dominating Set are trivially fixed-parameter-tractable when parameterized by solution size, it is known that in the same setting Metric Dimension is W [2]-hard. We show that for interval graphs, this parameterization of Metric Dimension is fixed-parameter-tractable.
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  • 37
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    Publication Date: 2016-07-28
    Description: Given a partition of an n element set into equivalence classes, we study the problem of assigning unique labels to these elements in order to support the query that asks whether the elements corresponding to two given labels belong to the same equivalence class. This has various applications including for testing whether two vertices are in the same connected component in an undirected graph or in the same strongly connected component in a directed graph. We consider the problem in several models. Concerning labeling schemes where we assign labels to elements and the query is to be answered just by examining the labels of the queried elements (without any extra space): if each vertex is required to have a unique label, then we show that a label space of \(\sum _{i=1}^n \lfloor {n \over i} \rfloor \) is necessary and sufficient. In other words, \(\lg n + \lg \lg n + O(1)\) bits of space are necessary and sufficient for representing each of the labels. This slightly strengthens the known lower bound and is in contrast to the known necessary and sufficient bound of \(\lceil \lg n \rceil \) for the label length, if each vertex need not get a unique label. Concerning succinct data structures for the problem when the n elements are to be uniquely assigned labels from label set \(\{1,\ldots , n\}\) , we first show that \(\varTheta (\sqrt{n})\) bits are necessary and sufficient to represent the equivalence class information. This space includes the space for implicitly encoding the vertex labels. We can support the query in such a structure in O (1) time in the standard word RAM model. We also develop a dynamic structure that uses \(O(\sqrt{n} \lg n)\) bits to support equivalence queries and unions in \(O(\lg n/\lg \lg n)\) worst case time or \(O(\alpha (n))\) expected amortized time where \(\alpha (n)\) is the inverse Ackermann function. Concerning succinct data structures for the problem when the n elements are to be uniquely assigned labels from label set \(\{1,\ldots , cn\}\) for any constant \(c 〉 1\) , we show that \(\varTheta (\lg n)\) bits are necessary and sufficient to represent the equivalence class information. Moreover, we can support the query in such a structure in O (1) time in the standard word RAM model. We believe that our work can trigger further work on tradeoffs between label space and auxiliary data structure space for other labeling problems.
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  • 38
    Publication Date: 2016-07-27
    Description: Instagram and WhatsApp are two social media and networking services introduced in 2010. They are currently subsidiaries of Facebook, Inc., California, USA. Using evidence from the published literature and case reports indexed in PubMed and other sources, we present an overview of the various applications of Instagram and WhatsApp in health and healthcare. We also briefly describe the main issues surrounding the uses of these two apps in health and medicine.
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  • 39
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    Publication Date: 2016-08-02
    Description: We perform a thorough study of various characteristics of the asynchronous push–pull protocol for spreading a rumor on Erdős–Rényi random graphs \(G_{n,p}\) , for any \(p〉c\ln (n)/n\) with \(c〉1\) . In particular, we provide a simple strategy for analyzing the asynchronous push–pull protocol on arbitrary graph topologies and apply this strategy to \(G_{n,p}\) . We prove tight bounds of logarithmic order for the total time that is needed until the information has spread to all nodes. Surprisingly, the time required by the asynchronous push–pull protocol is asymptotically almost unaffected by the average degree of the graph. Similarly tight bounds for Erdős–Rényi random graphs have previously only been obtained for the synchronous push protocol, where it has been observed that the total running time increases significantly for sparse random graphs. Finally, we quantify the robustness of the protocol with respect to transmission and node failures. Our analysis suggests that the asynchronous protocols are particularly robust with respect to these failures compared to their synchronous counterparts.
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  • 40
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    Publication Date: 2016-08-04
    Description: We study connectivity relations among points, where the precise location of each input point lies in a region of uncertainty. We distinguish two fundamental scenarios under which uncertainty arises. In the favorable Best-Case Uncertainty , each input point can be chosen from a given set to yield the best possible objective value. In the unfavorable Worst-Case Uncertainty , the input set has worst possible objective value among all possible point locations, which are uncertain due, for example, to imprecise data. We consider these notions of uncertainty for the bottleneck spanning tree problem, giving rise to the following Best-Case Connectivity with Uncertainty problem: given a family of geometric regions, choose one point per region, such that the longest edge length of an associated geometric spanning tree is minimized. We show that this problem is NP-hard even for very simple scenarios in which the regions are line segments or squares. On the other hand, we give an exact solution for the case in which there are \(n+k\) regions, where k of the regions are line segments and n of the regions are fixed points. We then give approximation algorithms for cases where the regions are either all line segments or all unit discs. We also provide approximation methods for the corresponding Worst-Case Connectivity with Uncertainty problem: Given a set of uncertainty regions, find the minimal distance r such that for any choice of points, one per region, there is a spanning tree among the points with edge length at most r .
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  • 41
    Publication Date: 2016-08-04
    Description: Cost estimation is one of the most critical tasks for building construction project management. The existing building construction cost estimation methods of many countries, including China, require information from several sources, including material, labor, and equipment, and tend to be manual, time-consuming, and error-prone. To solve these problems, a building construction cost estimation model based on ontology representation and reasoning is established, which includes three major components, i.e., concept model ontology, work item ontology, and construction condition ontology. Using this model, the cost estimation information is modeled into OWL axioms and SWRL rules that leverage the semantically rich ontology representation to reason about cost estimation. Based on OWL axioms and SWRL rules, the cost estimation information can be translated into a set of concept models, work items, and construction conditions associated with the specific construction conditions. The proposed method is demonstrated in Protégé 3.4.8 through case studies based on the Measurement Specifications of Building Construction and Decoration Engineering taken from GB 50500-2013 (the Chinese national mandatory specifications). Finally, this research discusses the limitations of the proposed method and future research directions. The proposed method can help a building construction cost estimator extract information more easily and quickly.
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  • 42
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    Publication Date: 2016-08-06
    Description: We define the modular treewidth of a graph as its treewidth after contraction of modules. This parameter properly generalizes treewidth and is itself properly generalized by clique-width. We show that the number of satisfying assignments can be computed in polynomial time for CNF formulas whose incidence graphs have bounded modular treewidth. Our result generalizes known results for the treewidth of incidence graphs and is incomparable with known results for clique-width (or rank-width) of signed incidence graphs. The contraction of modules is an effective data reduction procedure. Our algorithm is the first one to harness this technique for #SAT. The order of the polynomial bounding the runtime of our algorithm depends on the modular treewidth of the input formula. We show that it is unlikely that this dependency can be avoided by proving that SAT is W[1]-hard when parameterized by the modular incidence treewidth of the given CNF formula.
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  • 43
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    Publication Date: 2016-08-06
    Description: In a classical online network design problem, traffic requirements are gradually revealed to an algorithm. Each time a new request arrives, the algorithm has to satisfy it by augmenting the network under construction in a proper way (with no possibility of recovery). In this paper we study a natural generalization of online network design problems, where a fraction of the requests (the outliers ) can be disregarded. Now, each time a request arrives, the algorithm first decides whether to satisfy it or not, and only in the first case it acts accordingly. We cast three classical network design problems into this framework: (i) Online Steiner tree with outliers In this case a set of t terminals that belong to an n -node graph is presented, one at a time, to an algorithm. Each time a new terminal arrives, the algorithm can either discard or select it. In the latter case, the algorithm connects it to the Steiner tree under construction (initially consisting of a given root node). At the end of the process, at least k terminals must be selected. (ii) Online TSP with outliers This is the same problem as above, but with the Steiner tree replaced by a TSP tour. (iii) Online facility location with outliers In this case, we are also given a set of facility nodes, each one with an opening cost. Each time a terminal is selected, we have to connect it to some facility (and open that facility, if it is not already open). We focus on the known distribution model, where terminals are independently sampled from a given distribution. For all the above problems, we present bicriteria online algorithms that, for any constant \(\epsilon 〉0\) , select at least \((1-\epsilon )k\) terminals with high probability and pay in expectation \(O(\log ^2n)\) times more than the expected cost of the optimal offline solution (selecting k terminals). These upper bounds are complemented by inapproximability results for the case that one insists on selecting exactly k terminals, and by lower bounds including an \(\varOmega (\log n/\log \log n)\) lower bound for the case that the online algorithm is allowed to select \(\alpha \,k\) terminals only, for a sufficiently large constant \(\alpha \in (0,1)\) .
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  • 44
    Publication Date: 2016-08-06
    Description: A well known result in graph algorithms, due to Edmonds, states that given a digraph D and a positive integer \(\ell \) , we can test whether D contains \(\ell \) arc-disjoint out-branchings in polynomial time. However, if we ask whether there exists an out-branching and an in-branching which are arc-disjoint, then the problem becomes NP -complete. In fact, even deciding whether a digraph D contains an out-branching which is arc-disjoint from some spanning tree in the underlying undirected graph remains NP -complete. In this paper we formulate some natural optimization questions around these problems and initiate its study in the realm of parameterized complexity. More precisely, the problems we study are the following: Arc - Disjoint Branchings and Non - Disconnecting Out - Branching . In Arc - Disjoint Branchings ( Non - Disconnecting Out - Branching ), a digraph D and a positive integer k are given as input and the goal is to test whether there exist an out-branching and in-branching (respectively, a spanning tree in the underlying undirected graph) that differ on at least k arcs. We obtain the following results for these problems. Non - Disconnecting Out - Branching is fixed parameter tractable (FPT) and admits a linear vertex kernel. Arc - Disjoint Branchings is FPT on strong digraphs. The algorithm for Non - Disconnecting Out - Branching runs in time \(2^{\mathcal {O}(k)}n^{\mathcal {O}(1)}\) and the approach we use to obtain this algorithms seems useful in designing other moderately exponential time algorithms for edge/arc partitioning problems.
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  • 45
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    Publication Date: 2016-08-06
    Description: We study the stable roommates problem in networks where players are embedded in a social context and may incorporate positive externalities into their decisions. Each player is a node in a social network and strives to form a good match with a neighboring player. We consider the existence, computation, and inefficiency of stable matchings from which no pair of players wants to deviate. We characterize prices of anarchy and stability, which capture the ratio of the total profit in the optimum matching over the total profit of the worst and best stable matching, respectively. When the benefit from a match (which we model by associating a reward with each edge) is the same for both players, we show that externalities can significantly improve the price of stability, while the price of anarchy remains unaffected. Furthermore, a good stable matching achieving the bound on the price of stability can be obtained in polynomial time. We extend these results to more general matching rewards, when players matched to each other may receive different benefits from the match. For this more general case, we show that network externalities (i.e., “caring about your friends”) can make an even larger difference and greatly reduce the price of anarchy. We show a variety of existence results and present upper and lower bounds on the prices of anarchy and stability for various structures of matching benefits. All our results on stable matchings immediately extend to the more general case of fractional stable matchings.
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  • 46
    Publication Date: 2016-08-06
    Description: We present the first general bounds on the mixing time of the Markov chain associated to the logit dynamics for wide classes of strategic games. The logit dynamics with inverse noise \(\beta \) describes the behavior of a complex system whose individual components act selfishly according to some partial (“noisy”) knowledge of the system, where the capacity of the agent to know the system and compute her best move is measured by parameter \(\beta \) . In particular, we prove nearly tight bounds for potential games and games with dominant strategies. Our results show that for potential games the mixing time is bounded by an exponential in \(\beta \) and in the maximum potential difference. Instead, for games with dominant strategies the mixing time cannot grow arbitrarily with \(\beta \) . Finally, we refine our analysis for a subclass of potential games called graphical coordination games, often used for modeling the diffusion of new technologies. We prove that the mixing time of the logit dynamics for these games can be upper bounded by a function that is exponential in the cutwidth of the underlying graph and in \(\beta \) . Moreover, we consider two specific and popular network topologies, the clique and the ring. For the clique, we prove an almost matching lower bound on the mixing time of the logit dynamics that is exponential in \(\beta \) and in the maximum potential difference, while for the ring we prove that the time of convergence of the logit dynamics to its stationary distribution is significantly shorter.
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  • 47
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    Publication Date: 2016-08-06
    Description: Given a plane graph G (i.e., a planar graph with a fixed planar embedding and outer face) and a biconnected subgraph \(G^{\prime }\) with a fixed planar straight-line convex drawing, we consider the question whether this drawing can be extended to a planar straight-line drawing of G . We characterize when this is possible in terms of simple necessary conditions, which we prove to be sufficient. This also leads to a linear-time testing algorithm. If a drawing extension exists, one can be computed in the same running time.
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  • 48
    Publication Date: 2016-07-08
    Description: The information society is increasingly more dependent on Information Security Management Systems (ISMSs), and the availability of these kinds of systems is now vital for the development of Small and Medium-Sized Enterprises (SMEs). However, these companies require ISMSs that have been adapted to their special features, and which are optimized as regards the resources needed to deploy and maintain them. This article shows how important the security culture within ISMSs is for SMEs, and how the concept of security culture has been introduced into a security management methodology (MARISMA is a Methodology for “Information Security Management System in SMEs” developed by the Sicaman Nuevas Tecnologías Company, Research Group GSyA and Alarcos of the University of Castilla-La Mancha.) for SMEs. This model is currently being directly applied to real cases, thus allowing a steady improvement to be made to its implementation.
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  • 49
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    Publication Date: 2016-06-30
    Description: The rotor–router model , also called the Propp machine , was first considered as a deterministic alternative to the random walk. The edges adjacent to each node  v (or equivalently, the exit ports at  v ) are arranged in a fixed cyclic order, which does not change during the exploration. Each node  v maintains a port pointer   \(\pi _v\) which indicates the exit port to be adopted by an agent on the conclusion of the next visit to this node (the “next exit port”). The rotor–router mechanism guarantees that after each consecutive visit at the same node, the pointer at this node is moved to the next port in the cyclic order. It is known that, in an undirected graph  G with  m edges, the route adopted by an agent controlled by the rotor–router mechanism eventually forms an Euler tour based on arcs obtained via replacing each edge in  G by two arcs with opposite direction. The process of ushering the agent to an Euler tour is referred to as the lock-in problem . In Yanovski et al. (Algorithmica 37(3):165–186, 2003 ), it was proved that, independently of the initial configuration of the rotor–router mechanism in  G , the agent locks-in in time bounded by  \(2mD\) , where \(D\) is the diameter of  G . In this paper we examine the dependence of the lock-in time on the initial configuration of the rotor–router mechanism. Our analysis is performed in the form of a game between a player \({\mathcal {P}}\) intending to lock-in the agent in an Euler tour as quickly as possible and its adversary \({\mathcal {A}}\) with the counter objective. We consider all cases of who decides the initial cyclic orders and the initial values \(\pi _v\) . We show, for example, that if \({\mathcal {A}}\) provides its own port numbering after the initial setup of pointers by \({\mathcal {P}}\) , the worst-case complexity of the lock-in problem is \({\varTheta }(m\cdot \min \{\log m,D\})\) . We also investigate the robustness of the rotor–router graph exploration in presence of faults in the pointers \(\pi _v\) or dynamic changes in the graph. We show, for example, that after the exploration establishes an Eulerian cycle, if k edges are added to the graph, then a new Eulerian cycle is established within \(\mathcal {O}(km)\) steps.
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  • 50
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    Publication Date: 2016-05-11
    Description: Consider the problem of selecting k items that maximize the value of a monotone submodular set function f , where f can be accessed using value queries. It is well known that polynomially many queries suffice in order to obtain an approximation ratio of \(1 - \frac{1}{e}\) . We consider a variation on this problem in which the value queries are required to be of uniform size: each queried set, like the desired solution itself, must contain k items. We show that polynomially many uniform size queries suffice in order to obtain an approximation ratio of \(\frac{1}{2}\) , and that an approximation ratio of \(\frac{1 + \epsilon }{2}\) requires a number of queries that is exponential in \(\epsilon k\) . For the interesting special case of coverage functions, we show that an approximation ratio strictly better than \(\frac{1}{2}\) is attainable with polynomially many uniform size queries. The “uniform size” requirement is motivated by situations in which a firm may offer a menu of exactly k items to its clients, where k is a parameter determined by external considerations. Performing a query corresponds to physically changing the identities of the items offered, and the reply to the query is deduced by observing the behavior of clients in response to the change. Queries that involve a number of items that differs from k may not be desirable due to these external considerations. In such situations it is natural to ask whether the same approximation ratios that can be guaranteed by general value queries can also be obtained by uniform size queries.
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  • 51
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    Publication Date: 2016-05-11
    Description: In this paper, we study the approximability of the Maximum Labeled Path problem: given a vertex-labeled directed acyclic graph D , find a path in D that collects a maximum number of distinct labels. For any \(\epsilon 〉0\) , we provide a polynomial time approximation algorithm that computes a solution of value at least \(OPT^{1-\epsilon }\) and a self-reduction showing that any constant ratio approximation algorithm for this problem can be converted into a PTAS. This last result, combined with the APX -hardness of the problem, shows that the problem cannot be approximated within any constant ratio unless \(P=NP\) .
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  • 52
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    Publication Date: 2016-05-11
    Description: We present the first results on the parameterized complexity of reconfiguration problems, where a reconfiguration variant of an optimization problem \(\mathcal {Q}\) takes as input two feasible solutions S and T and determines if there is a sequence of reconfiguration steps, i.e. a reconfiguration sequence, that can be applied to transform S into T such that each step results in a feasible solution to \(\mathcal {Q}\) . For most of the results in this paper, S and T are sets of vertices of a given graph and a reconfiguration step adds or removes a vertex. Our study is motivated by results establishing that for many NP -hard problems, the classical complexity of reconfiguration is PSPACE -complete. We address the question for several important graph properties under two natural parameterizations: k , a bound on the size of solutions, and \(\ell \) , a bound on the length of reconfiguration sequences. Our first general result is an algorithmic paradigm, the reconfiguration kernel, used to obtain fixed-parameter tractable algorithms for reconfiguration variants of Vertex Cover and, more generally, Bounded Hitting Set and Feedback Vertex Set , all parameterized by k . In contrast, we show that reconfiguring Unbounded Hitting Set is W[2] -hard when parameterized by \(k+\ell \) . We also demonstrate the W[1] -hardness of reconfiguration variants of a large class of maximization problems parameterized by \(k+\ell \) , and of their corresponding deletion problems parameterized by \(\ell \) ; in doing so, we show that there exist problems in FPT when parameterized by k , but whose reconfiguration variants are W[1] -hard when parameterized by \(k+\ell \) .
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  • 53
    Publication Date: 2016-05-11
    Description: Interoperability and social implication are two current challenges in the digital library (DL) context. To resolve the problem of interoperability, our work aims to find a relationship between the main metadata schemas. In particular, we want to formalize knowledge through the creation of a metadata taxonomy built with the analysis and the integration of existing schemas associated with DLs. We developed a method to integrate and combine Instagram metadata and hashtags. The final result is a taxonomy, which provides innovative metadata with respect to the classification of resources, as images of Instagram and the user-generated content, that play a primary role in the context of modern DLs. The possibility of Instagram to localize the photos inserted by users allows us to interpret the most relevant and interesting informative content for a specific user type and in a specific location and to improve access, visibility and searching of library content.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 54
    Publication Date: 2016-05-11
    Description: Cloud computing systems enable clients to rent and share computing resources of third party platforms, and have gained widespread use in recent years. Numerous varieties of mobile, small-scale devices such as smartphones, red e-health devices, etc., across users, are connected to one another through the massive internetwork of vastly powerful servers on the cloud. While mobile devices store “private information” of users such as location, payment, health data, etc., they may also contribute “semi-public information” (which may include crowdsourced data such as transit, traffic, nearby points of interests, etc.) for data analytics. In such a scenario, a mobile device may seek to obtain the result of a computation, which may depend on its private inputs, crowdsourced data from other mobile devices, and/or any “public inputs” from other servers on the Internet. We demonstrate a new method of delegating real-world computations of resource-constrained mobile clients using an encrypted program known as the garbled circuit. Using the garbled version of a mobile client’s inputs, a server in the cloud executes the garbled circuit and returns the resulting garbled outputs. Our system assures privacy of the mobile client’s input data and output of the computation, and also enables the client to verify that the evaluator actually performed the computation. We analyze the complexity of our system. We measure the time taken to construct the garbled circuit as well as evaluate it for varying number of servers. Using real-world data, we evaluate our system for a practical, privacy preserving search application that locates the nearest point of interest for the mobile client to demonstrate feasibility.
    Electronic ISSN: 1999-5903
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  • 55
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    Publication Date: 2016-05-07
    Description: The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it on n points take \(\varOmega (n^2)\) time, limiting its applicability on large data sets. We propose a novel algorithm design which uses the observation that for many point sets, the greedy spanner has many ‘short’ edges that can be determined locally and usually quickly. To find the usually few remaining ‘long’ edges, we use a combination of already determined local information and the well-separated pair decomposition. We give experimental results showing large to massive performance increases over the state-of-the-art on nearly all tests and real-life data sets. On the theoretical side we prove a near-linear expected time bound on uniform point sets and a near-quadratic worst-case bound. Our bound for point sets drawn uniformly and independently at random in a square follows from a local characterization of t -spanners we give on such point sets. We give a geometric property that holds with high probability, which in turn implies that if an edge set on these points has t -paths between pairs of points ‘close’ to each other, then it has t -paths between all pairs of points. This characterization gives an \(O(n \log ^2 n \log ^2 \log n)\) expected time bound on our greedy spanner algorithm, making it the first subquadratic time algorithm for this problem on any interesting class of points. We also use this characterization to give an \(O((n + |E|) \log ^2 n \log \log n)\) expected time algorithm on uniformly distributed points that determines whether E is a t -spanner, making it the first subquadratic time algorithm for this problem that does not make assumptions on E .
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  • 56
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    Publication Date: 2016-05-28
    Description: Let \(\mathcal {D} = \{\mathsf {T}_1,\mathsf {T}_2, \ldots ,\mathsf {T}_D\}\) be a collection of D string documents of n characters in total, that are drawn from an alphabet set \(\varSigma =[\sigma ]\) . The top-k document retrieval problem is to preprocess \(\mathcal{D}\) into a data structure that, given a query \((P[1\ldots p],k)\) , can return the k documents of \(\mathcal{D}\) most relevant to the pattern P . The relevance is captured using a predefined ranking function, which depends on the set of occurrences of P in \(\mathsf {T}_d\) . For example, it can be the term frequency (i.e., the number of occurrences of P in \(\mathsf {T}_d\) ), or it can be the term proximity (i.e., the distance between the closest pair of occurrences of P in \(\mathsf {T}_d\) ), or a pattern-independent importance score of \(\mathsf {T}_d\) such as PageRank. Linear space and optimal query time solutions already exist for the general top- k document retrieval problem. Compressed and compact space solutions are also known, but only for a few ranking functions such as term frequency and importance. However, space efficient data structures for term proximity based retrieval have been evasive. In this paper we present the first sub-linear space data structure for this relevance function, which uses only o ( n ) bits on top of any compressed suffix array of \(\mathcal{D}\) and solves queries in \(O((p+k) {{\mathrm{polylog}}}\,\,n)\) time. We also show that scores that consist of a weighted combination of term proximity, term frequency, and document importance, can be handled using twice the space required to represent the text collection.
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  • 57
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    Publication Date: 2016-05-27
    Description: We study the parameterized complexity of Geometric Graph Isomorphism (Known as the Point Set Congruence problem in computational geometry): given two sets of n points A and B with rational coordinates in k -dimensional euclidean space, with k as the fixed parameter, the problem is to decide if there is a bijection \(\pi :A \rightarrow B\) such that for all \(x,y \in A\) , \(\Vert x-y\Vert = \Vert \pi (x)-\pi (y)\Vert \) , where \(\Vert \cdot \Vert \) is the euclidean norm. Our main result is the following: We give a \(O^*(k^{O(k)})\) time (The \(O^*(\cdot )\) notation here, as usual, suppresses polynomial factors) FPT algorithm for Geometric Isomorphism. This is substantially faster than the previous best time bound of \(O^*(2^{O(k^4)})\) for the problem (Evdokimov and Ponomarenko in Pure Appl Algebra 117–118:253–276, 1997 ). In fact, we show the stronger result that even canonical forms for finite point sets with rational coordinates can also be computed in \(O^*(k^{O(k)})\) time. We also briefly discuss the isomorphism problem for other \(l_p\) metrics. Specifically, we describe a deterministic polynomial-time algorithm for finite point sets in \(\mathbb {Q}^2\) .
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  • 58
    Publication Date: 2016-05-12
    Description: Internet of Things (IoT) seems a viable way to enable the Smart Cities of the future. iNUIT (Internet of Things for Urban Innovation) is a multi-year research program that aims to create an ecosystem that exploits the variety of data coming from multiple sensors and connected objects installed on the scale of a city, in order to meet specific needs in terms of development of new services (physical security, resource management, etc.). Among the multiple research activities within iNUIT, we present two projects: SmartCrowd and OpEc. SmartCrowd aims at monitoring the crowd’s movement during large events. It focuses on real-time tracking using sensors available in smartphones and on the use of a crowd simulator to detect possible dangerous scenarios. A proof-of-concept of the application has been tested at the Paléo Festival (Switzerland) showing the feasibility of the approach. OpEc (Optimisation de l’Eclairage public) aims at using IoT to implement dynamic street light management and control with the goal of reducing street light energy consumption while guaranteeing the same level of security of traditional illumination. The system has been tested during two months in a street in St-Imier (Switzerland) without interruption, validating its stability and resulting in an overall energy saving of about 56%.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 59
    Publication Date: 2016-05-13
    Description: In the last 20 years, the convergence of different factors—the rise of the complexity of science, the “data deluge” and the advances in information technologies—triggered a paradigm shift in the way we understand complex social systems and their evolution. Beyond shedding new light onto social dynamics, the emerging research area of Computational Social Science (CSS) is providing a new rationale for a more scientifically-grounded and effective policy design. The paper discusses the opportunities potentially deriving from the intersection between policy design issues and CSS methods. After a general introduction to the limits of traditional policy-making and a brief review of the most promising CSS methodologies, the work deals with way in which the insights potentially offered by CSS can concretely flow in policy choices. The attention is focused, to this end, on the legal mechanisms regulating the formulation and the evaluation of public policies. Our goal is two-fold: sketch how the project of a “smart society” is connected to the evolution of social sciences and emphasize the need for change in the way in which public policies are conceived of, designed and implemented.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 60
    Publication Date: 2016-07-13
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  • 61
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    Publication Date: 2016-07-12
    Description: We present deterministic and randomized algorithms for the problem of online packet routing in grids in the competitive network throughput model (Aiello et al. in SODA, pp 771–780 2003 ). In this model the network has nodes with bounded buffers and bounded link capacities. The goal in this model is to maximize the throughput, i.e., the number of delivered packets. Our deterministic algorithm is the first online algorithm with an \(O\left( \log ^{O(1)}(n)\right) \) competitive ratio for uni-directional grids (where n denotes the size of the network). The deterministic online algorithm is centralized and handles packets with deadlines. This algorithm is applicable to various ranges of values of buffer sizes and communication link capacities. In particular, it holds for buffer size and communication link capacity in the range \([3 \ldots \log n]\) . Our randomized algorithm achieves an expected competitive ratio of \(O(\log n)\) for the uni-directional line. This algorithm is applicable to a wide range of buffer sizes and communication link capacities. In particular, it holds also for unit size buffers and unit capacity links. This algorithm improves the best previous \(O(\log ^2 n)\) -competitive ratio of Azar and Zachut (ESA, pp 484–495, 2005 ).
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  • 62
    Publication Date: 2016-07-20
    Description: This paper presents two proposals for the analysis of the complexity of the Cyber security Ecosystem of Colombia (CEC). This analysis shows the available knowledge about entities engaged in cyber security in Colombia and the relationships between them, which allow an understanding of the synergy between the different existing components. The complexity of the CEC is detailed from the view of the Influence Diagram of System Dynamics and the Domain Diagram of Software Engineering. The resulting model makes cyber security evident as a strategic component of national security.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 63
    Publication Date: 2016-07-23
    Description: Society is increasingly dependent on Information Security Management Systems (ISMS), and having these kind of systems has become vital for the development of Small and Medium-Sized Enterprises (SMEs). However, these companies require ISMS that have been adapted to their special features and have been optimized as regards the resources needed to deploy and maintain them, with very low costs and short implementation periods. This paper discusses the different cycles carried out using the ‘Action Research (AR)’ method, which have allowed the development of a security management methodology for SMEs that is able to automate processes and reduce the implementation time of the ISMS.
    Electronic ISSN: 1999-5903
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  • 64
    Publication Date: 2016-07-23
    Description: Our increasing dependence on information technologies and autonomous systems has escalated international concern for information- and cyber-security in the face of politically, socially and religiously motivated cyber-attacks. Information warfare tactics that interfere with the flow of information can challenge the survival of individuals and groups. It is increasingly important that both humans and machines can make decisions that ensure the trustworthiness of information, communication and autonomous systems. Subsequently, an important research direction is concerned with modelling decision-making processes. One approach to this involves modelling decision-making scenarios as games using game theory. This paper presents a survey of information warfare literature, with the purpose of identifying games that model different types of information warfare operations. Our contribution is a systematic identification and classification of information warfare games, as a basis for modelling decision-making by humans and machines in such scenarios. We also present a taxonomy of games that map to information warfare and cyber crime problems as a precursor to future research on decision-making in such scenarios. We identify and discuss open research questions including the role of behavioural game theory in modelling human decision making and the role of machine decision-making in information warfare scenarios.
    Electronic ISSN: 1999-5903
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  • 65
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    Publication Date: 2016-07-29
    Description: In the Shortest Superstring problem we are given a set of strings \(S=\{s_1, \ldots , s_n\}\) and integer \(\ell \) and the question is to decide whether there is a superstring s of length at most \(\ell \) containing all strings of S as substrings. We obtain several parameterized algorithms and complexity results for this problem. In particular, we give an algorithm which in time \(2^{\mathcal {O}(k)} {\text {poly}}(n)\) finds a superstring of length at most \(\ell \) containing at least k strings of S . We complement this by a lower bound showing that such a parameterization does not admit a polynomial kernel up to some complexity assumption. We also obtain several results about “below guaranteed values” parameterization of the problem. We show that parameterization by compression admits a polynomial kernel while parameterization “below matching” is hard.
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  • 66
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    Publication Date: 2015-05-07
    Description: We prove that given a bipartite graph G with vertex set V and an integer  k , deciding whether there exists a subset of V of size at most k hitting all maximal independent sets of G is complete for the class \(\varSigma_{2}^{\mathrm{P}}\) .
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  • 67
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    Publication Date: 2015-05-07
    Description: We present the first approximate distance oracle for sparse directed networks with time-dependent arc-travel-times determined by continuous, piecewise linear, positive functions possessing the FIFO property. Our approach precomputes \((1+\varepsilon )\) -approximate distance summaries from selected landmark vertices to all other vertices in the network. Our oracle uses subquadratic space and time preprocessing, and provides two sublinear-time query algorithms that deliver constant and \((1+\sigma )\) -approximate shortest-travel-times, respectively, for arbitrary origin–destination pairs in the network, for any constant \(\sigma 〉 \varepsilon \) . Our oracle is based only on the sparsity of the network, along with two quite natural assumptions about travel-time functions which allow the smooth transition towards asymmetric and time-dependent distance metrics.
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  • 68
    Publication Date: 2015-05-07
    Description: A wide range of IDS implementations with anomaly detection modules have been deployed. In general, those modules depend on intrusion knowledge databases, such as Knowledge Discovery Dataset (KDD99), Center for Applied Internet Data Analysis (CAIDA) or Community Resource for Archiving Wireless Data at Dartmouth (CRAWDAD), among others. Once the database is analyzed and a machine learning method is employed to generate detectors, some classes of new detectors are created. Thereafter, detectors are supposed to be deployed in real network environments in order to achieve detection with good results for false positives and detection rates. Since the traffic behavior is quite different according to the user’s network activities over available services, restrictions and applications, it is supposed that behavioral-based detectors are not well suited to all kind of networks. This paper presents the differences of detection results between some network scenarios by applying traditional detectors that were calculated with artificial neural networks. The same detector is deployed in different scenarios to measure the efficiency or inefficiency of static training detectors.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 69
    Publication Date: 2015-05-13
    Description: Quality web service discovery requires narrowing the search space from an overwhelming set of services down to the most relevant ones, while matching the consumer’s request. Today, the ranking of services only considers static attributes or snapshots of current attribute values, resulting in low-quality search results. To satisfy the user’s need for timely, well-chosen web services, we ought to consider quality of service attributes. The problem is that dynamic attributes can be difficult to measure, frequently fluctuate, are context-sensitive and depend on environmental factors, such as network availability at query time. In this paper, we propose the Dynamis algorithm to address these challenges effectively. Dynamis is based on well-established database techniques, such as skyline and aggregation. We illustrate our approach using observatory telescope web services and experimentally evaluate it using stock market data. In our evaluation, we show significant improvement in service selection over existing techniques.
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  • 70
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    Publication Date: 2015-05-14
    Description: A Bloom filter is a method for reducing the space (memory) required for representing a set by allowing a small error probability. In this paper we consider a Sliding Bloom Filter: a data structure that, given a stream of elements, supports membership queries of the set of the last n elements (a sliding window), while allowing a small error probability and a slackness parameter. The problem of sliding Bloom filters has appeared in the literature in several communities, but this work is the first theoretical investigation of it. We formally define the data structure and its relevant parameters and analyze the time and memory requirements needed to achieve them. We give a low space construction that runs in \(O(1)\) time per update with high probability (that is, for all sequences with high probability all operations take constant time) and provide an almost matching lower bound on the space that shows that our construction has the best possible space consumption up to an additive lower order term.
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  • 71
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    Publication Date: 2015-05-14
    Description: We study the complexity of the Channel Assignment problem. By applying the meet-in-the-middle approach we get an algorithm for the \(\ell \) -bounded Channel Assignment (when the edge weights are bounded by \(\ell \) ) running in time \(O^*((2\sqrt{\ell +1})^n)\) . This is the first algorithm which breaks the \((O(\ell ))^n\) barrier. We extend this algorithm to the counting variant, at the cost of slightly higher polynomial factor. Very recently the second author showed that Channel Assignment does not admit a \(O(c^n)\) -time algorithm, for a constant c independent of \(\ell \) . We consider a similar question for Generalized \(T\) - Coloring , a CSP problem that generalizes Channel Assignment . We show that Generalized \(T\) - Coloring   does not admit a \(2^{2^{o\left( \sqrt{n}\right) }} \mathrm{poly}(r)\) -time algorithm, where r is the size of the instance.
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  • 72
    Publication Date: 2015-05-16
    Description: To improve the learning of basic concepts in molecular biology of an undergraduate science class, a pedagogical tool was developed, consisting of learning objectives listed at the end of each lecture and answers to those objectives made available as videos online. The aim of this study was to determine if the pedagogical tool was used by students as instructed, and to explore students’ perception of its usefulness. A combination of quantitative survey data and measures of online viewing was used to evaluate the usage of the pedagogical practice. A total of 77 short videos linked to 11 lectures were made available to 71 students, and 64 completed the survey. Using online tracking tools, a total of 7046 views were recorded. Survey data indicated that most students (73.4%) accessed all videos, and the majority (98.4%) found the videos to be useful in assisting their learning. Interestingly, approximately half of the students (53.1%) always or most of the time used the pedagogical tool as recommended, and consistently answered the learning objectives before watching the videos. While the proposed pedagogical tool was used by the majority of students outside the classroom, only half used it as recommended limiting the impact on students’ involvement in the learning of the material presented in class.
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  • 73
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    Publication Date: 2015-05-02
    Description: We introduce and investigate a new notion of resilience in graph spanners. Let \(S\) be a spanner of a weighted graph \(G\) . Roughly speaking, we say that \(S\) is resilient if all its point-to-point distances are resilient to edge failures. Namely, whenever any edge in \(G\) fails, then as a consequence of this failure all distances do not degrade in \(S\) substantially more than in \(G\) (i.e., the relative distance increases in \(S\) are very close to those in the underlying graph \(G\) ). In this paper we show that sparse resilient spanners exist, and that they can be computed efficiently.
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  • 74
    Publication Date: 2015-05-07
    Description: A variety of algorithms have been proposed for reconstructing trees that show the evolutionary relationships between species by comparing differences in genetic data across present-day species. If the leaf-to-leaf distances in a tree can be accurately estimated, then it is possible to reconstruct this tree from these estimated distances, using polynomial-time methods such as the popular ‘Neighbor-Joining’ algorithm. There is a precise combinatorial condition under which distance-based methods are guaranteed to return a correct tree (in full or in part) based on the requirement that the input distances all lie within some ‘safety radius’ of the true distances. Here, we explore a stochastic analogue of this condition, and mathematically establish upper and lower bounds on this ‘stochastic safety radius’ for distance-based tree reconstruction methods. Using simulations, we show how this notion provides a new way to compare the performance of distance-based tree reconstruction methods. This may help explain why Neighbor-Joining performs so well, as its stochastic safety radius appears close to optimal (while its more classical safety radius is the same as many other less accurate methods).
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  • 75
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    Publication Date: 2015-05-12
    Description: The \(k\) -colouring reconfiguration problem asks whether, for a given graph \(G\) , two proper \(k\) -colourings \(\alpha \) and \(\beta \) of \(G\) , and a positive integer \(\ell \) , there exists a sequence of at most \(\ell +1\) proper \(k\) -colourings of \(G\) which starts with \(\alpha \) and ends with \(\beta \) and where successive colourings in the sequence differ on exactly one vertex of \(G\) . We give a complete picture of the parameterized complexity of the \(k\) -colouring reconfiguration problem for each fixed \(k\) when parameterized by \(\ell \) . First we show that the \(k\) -colouring reconfiguration problem is polynomial-time solvable for \(k=3\) , settling an open problem of Cereceda, van den Heuvel and Johnson. Then, for all \(k \ge 4\) , we show that the \(k\) -colouring reconfiguration problem, when parameterized by \(\ell \) , is fixed-parameter tractable (addressing a question of Mouawad, Nishimura, Raman, Simjour and Suzuki) but that it has no polynomial kernel unless the polynomial hierarchy collapses.
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    Publication Date: 2015-03-28
    Description: Stackelberg pricing of vertex covers in a bipartite graph, with the priceable nodes on one side of the bipartition, reduces to a sequence of maximum flow problems. This was shown by Briest et al. (Algorithmica 62:733–753, 2012 ), leading to an \(O(n^6)\) algorithm. Here \(n\) is the number of nodes of the graph. We show how the use of the preflow algorithm gives an \(O(n^4)\) algorithm.
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  • 77
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    Publication Date: 2015-03-28
    Description: We consider a hybrid two-stage optimization problem that generalizes two classic combinatorial optimization problems: (i) weighted vertex cover in graphs, and (ii) makespan minimization in multiprocessor scheduling. An instance specifies a machine environment, a set of jobs, and an undirected graph over the jobs. The goal is to select a subset of the jobs that forms a vertex cover and to schedule it on a set of parallel machines so as to minimize the makespan. We call this problem family vertex cover meets multiprocessor scheduling (VCMS). The problem is motivated by networks where vertices represent servers and each edge corresponds to a task that can be done by any of the two servers of its endpoint. Each selected server can complete any number of tasks assigned to it within a given time defined by its weight, as the time consumption of the server is roughly equal to its activation time. The activation is performed by a set of \(m\) processors, such that every selected server is activated by one processor, and the goal is to minimize the maximum total activation time assigned to any processor. We design a multitude of approximation algorithms for VCMS and its variants, many of which match or almost match the best approximation bound known for the vertex cover problem. In particular, we give a \(2\) -approximation for the case of a fixed number of unrelated machines, a \(3\) -approximation for an arbitrary number of unrelated machines, and a \((2+\varepsilon )\) -approximation for an arbitrary number of identical machines. Furthermore we consider special graph classes for which the weighted vertex cover problem can be solved to optimality in polynomial time: for many of these classes, there is a PTAS for VCMS on identical machines; for bipartite graphs, however, VCMS on identical machines turns out to be APX-hard. Finally, we study the bin packing counterpart of VCMS and design a \((2+\varepsilon )\) -approximation algorithm for it.
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  • 78
    Publication Date: 2015-04-08
    Description: The development of randomized algorithms for numerical linear algebra, e.g. for computing approximate QR and SVD factorizations, has recently become an intense area of research. This paper studies one of the most frequently discussed algorithms in the literature for dimensionality reduction—specifically for approximating an input matrix with a low-rank element. We introduce a novel and rather intuitive analysis of the algorithm in [ 6 ], which allows us to derive sharp estimates and give new insights about its performance. This analysis yields theoretical guarantees about the approximation error and at the same time, ultimate limits of performance (lower bounds) showing that our upper bounds are tight. Numerical experiments complement our study and show the tightness of our predictions compared with empirical observations.
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  • 79
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    Publication Date: 2015-04-21
    Description: The greedy spanner is a high-quality spanner: its total weight, edge count and maximal degree are asymptotically optimal and in practice significantly better than for any other spanner with reasonable construction time. Unfortunately, all known algorithms that compute the greedy spanner on \(n\) points use \(\varOmega (n^2)\) space, which is impractical on large instances. To the best of our knowledge, the largest instance for which the greedy spanner was computed so far has about 13,000 vertices. We present a linear-space algorithm that computes the same spanner for points in \(\mathbb {R}^d\) running in \(O(n^2 \log ^2 n)\) time for any fixed stretch factor and dimension. We discuss and evaluate a number of optimizations to its running time, which allowed us to compute the greedy spanner on a graph with a million vertices. To our knowledge, this is also the first algorithm for the greedy spanner with a near-quadratic running time guarantee that has actually been implemented.
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  • 80
    Publication Date: 2015-04-21
    Description: Persistent homology with coefficients in a field \(\mathbb {F}\) coincides with the same for cohomology because of duality. We propose an implementation of a recently introduced algorithm for persistent cohomology that attaches annotation vectors with the simplices. We separate the representation of the simplicial complex from the representation of the cohomology groups, and introduce a new data structure for maintaining the annotation matrix, which is more compact and reduces substantially the amount of matrix operations. In addition, we propose a heuristic to simplify further the representation of the cohomology groups and improve both time and space complexities. The paper provides a theoretical analysis, as well as a detailed experimental study of our implementation and comparison with state-of-the-art software for persistent homology and cohomology.
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  • 81
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    Publication Date: 2015-04-22
    Description: A graph is outer 1-planar ( o1p ) if it can be drawn in the plane such that all vertices are in the outer face and each edge is crossed at most once. o1p graphs generalize outerplanar graphs, which can be recognized in linear time, and specialize 1-planar graphs, whose recognition is \({NP}\) -hard. We explore o1p graphs. Our first main result is a linear-time algorithm that takes a graph as input and returns a positive or a negative witness for o1p . If a graph  \(G\) is o1p , then the algorithm computes an embedding and can augment \(G\) to a maximal o1p graph. Otherwise, \(G\) includes one of six minors, which is detected by the recognition algorithm. Secondly, we establish structural properties of o1p graphs. o1p graphs are planar and are subgraphs of planar graphs with a Hamiltonian cycle. They are neither closed under edge contraction nor under subdivision. Several important graph parameters, such as treewidth, colorability, stack number, and queue number, increase by one from outerplanar to o1p graphs. Every o1p graph of size \(n\) has at most \(\frac{5}{2} n - 4\) edges and there are maximal o1p graphs with \(\frac{11}{5} n - \frac{18}{5}\) edges, and these bounds are tight. Finally, every o1p graph has a straight-line grid drawing in \(\fancyscript{O}(n^2)\) area with all vertices in the outer face, a planar visibility representation in \(\fancyscript{O}(n \log n)\) area, and a 3D straight-line drawing in linear volume, and these drawings can be constructed in linear time.
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  • 82
    Publication Date: 2016-03-30
    Description: Given an edge-weighted directed graph \(G=(V,E)\) on n vertices and a set \(T=\{t_1, t_2, \ldots , t_p\}\) of p terminals, the objective of the Strongly Connected Steiner Subgraph ( p -SCSS) problem is to find an edge set \(H\subseteq E\) of minimum weight such that G [ H ] contains an \(t_{i}\rightarrow t_j\) path for each \(1\le i\ne j\le p\) . The p -SCSS problem is NP-hard, but Feldman and Ruhl [FOCS ’99; SICOMP ’06] gave a novel \(n^{O(p)}\) time algorithm. In this paper, we investigate the computational complexity of a variant of 2-SCSS where we have demands for the number of paths between each terminal pair. Formally, the \(2\) -SCSS- \((k_1, k_2)\) problem is defined as follows: given an edge-weighted directed graph \(G=(V,E)\) with weight function \(\omega : E\rightarrow {\mathbb {R}}^{\ge 0}\) , two terminal vertices s ,  t , and integers \(k_1, k_2\) ; the objective is to find a set of \(k_1\) paths \(F_1, F_2, \ldots , F_{k_1}\) from \(s\leadsto t\) and \(k_2\) paths \(B_1, B_2, \ldots , B_{k_2}\) from \(t\leadsto s\) such that \(\sum _{e\in E} \omega (e)\cdot \phi (e)\) is minimized, where \(\phi (e)= \max \Big \{|\{i\in [k_1] : e\in F_i\}|\ ,\ |\{j\in [k_2] : e\in B_j\}|\Big \}\) . For each \(k\ge 1\) , we show the following: The \(2\) -SCSS- \((k,1)\) problem can be solved in time \(n^{O(k)}\) . A matching lower bound for our algorithm: the \(2\) -SCSS- \((k,1)\) problem does not have an \(f(k)\cdot n^{o(k)}\) time algorithm for any computable function f , unless the Exponential Time Hypothesis fails. Our algorithm for \(2\) -SCSS- \((k,1)\) relies on a structural result regarding an optimal solution followed by using the idea of a “token game” similar to that of Feldman and Ruhl. We show with an example that the structural result does not hold for the \(2\) -SCSS- \((k_1, k_2)\) problem if \(\min \{k_1, k_2\}\ge 2\) . Therefore \(2\) -SCSS- \((k,1)\) is the most general problem one can attempt to solve with our techniques. To obtain the lower bound matching the algorithm, we reduce from a special variant of the Grid Tiling problem introduced by Marx [FOCS ’07; ICALP ’12].
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  • 83
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    Publication Date: 2015-12-30
    Description: Algorithmic Mechanism Design attempts to marry computation and incentives, mainly by leveraging monetary transfers between designer and selfish agents involved. This is principally because in absence of money, very little can be done to enforce truthfulness. However, in certain applications, money is unavailable, morally unacceptable or might simply be at odds with the objective of the mechanism. For example, in combinatorial auctions (CAs), the paradigmatic problem of the area, we aim at solutions of maximum social welfare but still charge the society to ensure truthfulness. Additionally, truthfulness of CAs is poorly understood already in the case in which bidders happen to be interested in only two different sets of goods. We focus on the design of incentive-compatible CAs without money in the general setting of k -minded bidders. We trade monetary transfers with the observation that the mechanism can detect certain lies of the bidders: i.e., we study truthful CAs with verification and without money. We prove a characterization of truthful mechanisms, which makes an interesting parallel with the well-understood case of CAs with money for single-minded bidders. We then give a host of upper bounds on the approximation ratio obtained by either deterministic or randomized truthful mechanisms when the sets and valuations are private knowledge of the bidders. (Most of these mechanisms run in polynomial time and return solutions with (nearly) best possible approximation guarantees.) We complement these positive results with a number of lower bounds (some of which are essentially tight) that hold in the easier case of public sets. We thus provide an almost complete picture of truthfully approximating CAs in this general setting with multi-dimensional bidders.
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  • 84
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    Springer
    Publication Date: 2016-01-06
    Description: Communication in “natural” settings, e.g., between humans, is distinctly different from that in classical designed settings, in that the former is invariably characterized by the sender and receiver not being in perfect agreement with each other. Solutions to classical communication problems thus have to overcome an extra layer of uncertainty introduced by this lack of prior agreement. One of the classical goals of communication is compression of information, and in this context lack of agreement implies that sender and receiver may not agree on the “prior” from which information is being generated. Most classical mechanisms for compressing turn out to be non-robust when sender and receiver do not agree on the prior. Juba et al. (Proc. ITCS 2011) showed that there do exists compression schemes with shared randomness between sender and receiver that do not share a prior that can compress information down roughly to its entropy. In this work, we explore the assumption of shared randomness between the sender and receiver and highlight why this assumption is problematic when dealing with natural communication. We initiate the study of deterministic compression schemes amid uncertain priors, and expose some of the mathematical facets of this problem. We show some non-trivial deterministic compression schemes, and some lower bounds on natural classes of compression schemes. We show that a full understanding of deterministic communication turns into challenging (open) questions in graph theory and communication complexity.
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  • 85
    Publication Date: 2016-01-06
    Description: This paper deals with a matching game in which the nodes of a simple graph are independent agents who try to form pairs. If we let the agents make their decision without any central control then a possible outcome is a Nash equilibrium, that is a situation in which no unmatched player can change his strategy and find a partner. However, there can be a big difference between two possible outcomes of the same instance, in terms of number of matched nodes. A possible solution is to force all the nodes to follow a centrally computed maximum matching but it can be difficult to implement this approach. This article proposes a tradeoff between the total absence and the full presence of a central control. Concretely, we study the optimization problem where the action of a minimum number of agents is centrally fixed and any possible equilibrium of the modified game must be a maximum matching. In algorithmic game theory, this approach is known as the price of optimum of a game. For the price of optimum of the matching game, deciding whether a solution is feasible is not straightforward, but we prove that it can be done in polynomial time. In addition, the problem is shown APX -hard, since its restriction to graphs admitting a perfect matching is equivalent, from the approximability point of view, to vertex cover . Finally we prove that this problem admits a polynomial 6-approximation algorithm in general graphs.
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  • 86
    Publication Date: 2016-01-13
    Description: This article is motivated by the following satisfiability question: pick uniformly at random an \(\mathsf {and/or}\) Boolean expression of length n , built on a set of \(k_n\) Boolean variables. What is the probability that this expression is satisfiable? asymptotically when n tends to infinity? The model of random Boolean expressions developed in the present paper is the model of Boolean Catalan trees, already extensively studied in the literature for a constant sequence \((k_n)_{n\ge 1}\) . The fundamental breakthrough of this paper is to generalise the previous results for any (reasonable) sequence of integers \((k_n)_{n\ge 1}\) , which enables us, in particular, to solve the above satisfiability question. We also analyse the effect of introducing a natural equivalence relation on the set of Boolean expressions. This new quotient model happens to exhibit a very interesting threshold (or saturation) phenomena at \(k_n = {n}\big /{\ln n}\) .
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  • 87
    Publication Date: 2016-03-08
    Description: In this explorative study, we examine the economy and transaction network of the decentralized digital currency Bitcoin during the first four years of its existence. The objective is to develop insights into the evolution of the Bitcoin economy during this period. For this, we establish and analyze a novel integrated dataset that enriches data from the Bitcoin blockchain with off-network data such as business categories and geo-locations. Our analyses reveal the major Bitcoin businesses and markets. Our results also give insights on the business distribution by countries and how businesses evolve over time. We also show that there is a gambling network that features many very small transactions. Furthermore, regional differences in the adoption and business distribution could be found. In the network analysis, the small world phenomenon is investigated and confirmed for several subgraphs of the Bitcoin network.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 88
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    Springer
    Publication Date: 2015-12-12
    Description: Partial match queries constitute the most basic type of associative queries in multidimensional data structures such as \(K\) -d trees or quadtrees. Given a query \(\mathbf {q}=(q_0,\ldots ,q_{K-1})\) where s of the coordinates are specified and \(K-s\) are left unspecified ( \(q_i=*\) ), a partial match search returns the subset of data points \(\mathbf {x}=(x_0,\ldots ,x_{K-1})\) in the data structure that match the given query, that is, the data points such that \(x_i=q_i\) whenever \(q_i\not =*\) . There exists a wealth of results about the cost of partial match searches in many different multidimensional data structures, but most of these results deal with random queries. Only recently a few papers have begun to investigate the cost of partial match queries with a fixed query \(\mathbf {q}\) . This paper represents a new contribution in this direction, giving a detailed asymptotic estimate of the expected cost \(P_{{n},\mathbf {q}}\) for a given fixed query \(\mathbf {q}\) . From previous results on the cost of partial matches with a fixed query and the ones presented here, a deeper understanding is emerging, uncovering the following functional shape for \(P_{{n},\mathbf {q}}\) $$\begin{aligned} P_{{n},\mathbf {q}} = \nu \cdot \left( \prod _{i:q_i\text { is specified}}\, q_i(1-q_i)\right) ^{\alpha /2}\cdot n^\alpha + \text {l.o.t.} \end{aligned}$$ (l.o.t. lower order terms, throughout this work) in many multidimensional data structures, which differ only in the exponent \(\alpha \) and the constant \(\nu \) , both dependent on s and K , and, for some data structures, on the whole pattern of specified and unspecified coordinates in \(\mathbf {q}\) as well. Although it is tempting to conjecture that this functional shape is “universal”, we have shown experimentally that it seems not to be true for a variant of \(K\) -d trees called squarish \(K\) -d trees.
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  • 89
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    Publication Date: 2016-02-09
    Description: In this paper we introduce and study the strip planarity testing problem, which takes as an input a planar graph G ( V ,  E ) and a function \(\gamma :V \rightarrow \{1,2,\dots ,k\}\) and asks whether a planar drawing of G exists such that each edge is represented by a curve that is monotone in the y -direction and, for any \(u,v\in V\) with \(\gamma (u)〈\gamma (v)\) , it holds that \(y(u)〈y(v)\) . The problem has strong relationships with some of the most deeply studied variants of the planarity testing problem, such as clustered planarity , upward planarity , and level planarity . Most notably, we provide a polynomial-time reduction from strip planarity testing to clustered planarity. We show that the strip planarity testing problem is polynomial-time solvable if G has a prescribed combinatorial embedding.
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  • 90
    Publication Date: 2015-12-25
    Description: Polynomial Identity Testing (PIT) algorithms have focussed on polynomials computed either by small alternation-depth arithmetic circuits, or by read-restricted formulas. Read-once polynomials (ROPs) are computed by read-once formulas (ROFs) and are the simplest of read-restricted polynomials. Building structures above these, we show the following: (1) a deterministic polynomial-time non-black-box PIT algorithm for \(\sum ^{(2)}\times \prod \times \mathsf{ROF}\) . (2) Weak hardness of representation theorems for sums of powers of constant-free ROP s and for \(\mathsf{ROF}\) s of the form \(\sum \times \prod \times \sum \) . (3) A partial characterization of multilinear monotone constant-free ROPs.
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  • 91
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    Publication Date: 2016-01-13
    Description: In 1967, Moon and Moser proved a tight bound on the critical density of squares in squares: any set of squares with a total area of at most 1/2 can be packed into a unit square, which is tight. The proof requires full knowledge of the set, as the algorithmic solution consists in sorting the objects by decreasing size, and packing them greedily into shelves. Since then, the online version of the problem has remained open; the best upper bound is still 1/2, while the currently best lower bound is 1/3, due to Han et al. (Theory Comput Syst 43(1):38–55, 2008 ). In this paper, we present a new lower bound of 11/32, based on a dynamic shelf allocation scheme, which may be interesting in itself. We also give results for the closely related problem in which the size of the square container is not fixed, but must be dynamically increased in order to accommodate online sequences of objects. For this variant, we establish an upper bound of 3/7 for the critical density, and a lower bound of 1/8. When aiming for accommodating an online sequence of squares, this corresponds to a \(2.82{\ldots }\) -competitive method for minimizing the required container size, and a lower bound of \(1.33{\ldots }\) for the achievable factor.
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  • 92
    Publication Date: 2016-03-26
    Description: Feature extraction methods have been used to extract location features for indoor positioning in wireless local area networks. However, existing methods, such as linear discriminant analysis and principal component analysis, all suffer from the multimodal property of signal distribution. This paper proposes a novel method, based on enhanced local fisher discriminant analysis (LFDA). First, LFDA is proposed to extract discriminative location features. It maximizes between-class separability while preserving within-class local structure of signal space, thereby guaranteeing maximal discriminative information involved in positioning. Then, the generalization ability of LFDA is further enhanced using signal perturbation, which generates more number of representative training samples. Experimental results in realistic indoor environment show that, compared with previous feature extraction methods, the proposed method reduces the mean and standard deviation of positing error by 23.9% and 33.0%, respectively.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 93
    Publication Date: 2016-03-26
    Description: Users share vast amounts of personal information online, but are they fully aware of what information they are sharing and with whom? In this paper, we focused on Facebook apps and set out to understand how concerned users are about privacy and how well-informed they are about what personal data apps can access. We found that initially, subjects were generally under-informed about what data apps could access from their profiles. After viewing additional information about these permissions, subjects’ concern about privacy on Facebook increased. Subjects’ understanding of what data apps were able to access increased, although even after receiving explicit information on the topic, many subjects still did not fully understand the extent to which apps could access their data.
    Electronic ISSN: 1999-5903
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  • 94
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    Publication Date: 2016-03-29
    Description: We show that in the model of zero-error communication complexity, direct sum fails for average communication complexity as well as for external information complexity. Our example also refutes a version of a conjecture by Braverman et al. that in the zero-error case amortized communication complexity equals external information complexity. In our examples the underlying distributions do not have full support. One interpretation of a distribution of non full support is as a promise given to the players (the players have a guarantee on their inputs). This brings up the issue of promise versus non-promise problems in this context.
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  • 95
    Publication Date: 2019
    Description: Over the years, the cellular mobile network has evolved from a wireless plain telephone system to a very complex system providing telephone service, Internet connectivity and many interworking capabilities with other networks. Its air interface performance has increased drastically over time, leading to high throughput and low latency. Changes to the core network, however, have been slow and incremental, with increased complexity worsened by the necessity of backwards-compatibility with older-generation systems such as the Global System for Mobile communication (GSM). In this paper, a new virtualized Peer-to-Peer (P2P) core network architecture is presented. The key idea of our approach is that each user is assigned a private virtualized copy of the whole core network. This enables a higher degree of security and novel services that are not possible in today’s architecture. We describe the new architecture, focusing on its main elements, IP addressing, message flows, mobility management, and scalability. Furthermore, we will show some significant advantages this new architecture introduces. Finally, we investigate the performance of our architecture by analyzing voice-call traffic available in a database of a large U.S. cellular network provider.
    Electronic ISSN: 1999-5903
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  • 96
    Publication Date: 2019
    Description: The ongoing digital transformation has the potential to revolutionize nearly all industrial manufacturing processes. However, its concrete requirements and implications are still not sufficiently investigated. In order to establish a common understanding, a multitude of initiatives have published guidelines, reference frameworks and specifications, all intending to promote their particular interpretation of the Industrial Internet of Things (IIoT). As a result of the inconsistent use of terminology, heterogeneous structures and proposed processes, an opaque landscape has been created. The consequence is that both new users and experienced experts can hardly manage to get an overview of the amount of information and publications, and make decisions on what is best to use and to adopt. This work contributes to the state of the art by providing a structured analysis of existing reference frameworks, their classifications and the concerns they target. We supply alignments of shared concepts, identify gaps and give a structured mapping of regarded concerns at each part of the respective reference architectures. Furthermore, the linking of relevant industry standards and technologies to the architectures allows a more effective search for specifications and guidelines and supports the direct technology adoption.
    Electronic ISSN: 1999-5903
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  • 97
    Publication Date: 2019
    Description: Google’s Material Design, created in 2014, led to the extended application of floating action buttons (FAB) in user interfaces of web pages and mobile applications. FAB’s roll is to trigger an activity either on the present screen, or it can play out an activity that makes another screen. A few specialists in user experience (UX) and user interface (UI) design are sceptical regarding the usability of FAB in the interfaces of both web pages and mobile applications. They claim that the use of FAB easily distracts users and that it interferes with using other important functions of the applications, and it is unusable in applications designed for iOS systems. The aim of this paper is to investigate by an experiment the quality of experience (QoE) of a static and animated FAB and compare it to the toolbar alternative. The experimental results of different testing methods rejected the hypothesis that the usage and animation of this UI element has a positive influence on the application usability. However, its static and animated utilization enhanced the ratings of hedonic and aesthetic features of the user experience, justifying the usage of this type of button.
    Electronic ISSN: 1999-5903
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  • 98
    Publication Date: 2019
    Description: Service Level Agreements are employed to set availability commitments in cloud services. When a violation occurs as in an outage, cloud providers may be called to compensate customers for the losses incurred. Such compensation may be so large as to erode cloud providers’ profit margins. Insurance may be used to protect cloud providers against such a danger. In this paper, closed formulas are provided through the expected utility paradigm to set the insurance premium under different outage models and QoS metrics (no. of outages, no. of long outages, and unavailability). When the cloud service is paid through a fixed fee, we also provide the maximum unit compensation that a cloud provider can offer so as to meet constraints on its profit loss. The unit compensation is shown to vary approximately as the inverse square of the service fee.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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  • 99
    Publication Date: 2019
    Description: In semi-autonomous robot conferencing, not only the operator controls the robot, but the robot itself also moves autonomously. Thus, it can modify the operator’s movement (e.g., adding social behaviors). However, the sense of agency, that is, the degree of feeling that the movement of the robot is the operator’s own movement, would decrease if the operator is conscious of the discrepancy between the teleoperation and autonomous behavior. In this study, we developed an interface to control the robot head by using an eye tracker. When the robot autonomously moves its eye-gaze position, the interface guides the operator’s eye movement towards this autonomous movement. The experiment showed that our interface can maintain the sense of agency, because it provided the illusion that the autonomous behavior of a robot is directed by the operator’s eye movement. This study reports the conditions of how to provide this illusion in semi-autonomous robot conferencing.
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  • 100
    Publication Date: 2019
    Description: Collaborative filtering based recommender systems have proven to be extremely successful in settings where user preference data on items is abundant. However, collaborative filtering algorithms are hindered by their weakness against the item cold-start problem and general lack of interpretability. Ontology-based recommender systems exploit hierarchical organizations of users and items to enhance browsing, recommendation, and profile construction. While ontology-based approaches address the shortcomings of their collaborative filtering counterparts, ontological organizations of items can be difficult to obtain for items that mostly belong to the same category (e.g., television series episodes). In this paper, we present an ontology-based recommender system that integrates the knowledge represented in a large ontology of literary themes to produce fiction content recommendations. The main novelty of this work is an ontology-based method for computing similarities between items and its integration with the classical Item-KNN (K-nearest neighbors) algorithm. As a study case, we evaluated the proposed method against other approaches by performing the classical rating prediction task on a collection of Star Trek television series episodes in an item cold-start scenario. This transverse evaluation provides insights into the utility of different information resources and methods for the initial stages of recommender system development. We found our proposed method to be a convenient alternative to collaborative filtering approaches for collections of mostly similar items, particularly when other content-based approaches are not applicable or otherwise unavailable. Aside from the new methods, this paper contributes a testbed for future research and an online framework to collaboratively extend the ontology of literary themes to cover other narrative content.
    Electronic ISSN: 1999-5903
    Topics: Computer Science
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