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  • 1
    Publication Date: 2019-06-28
    Description: Described is a method for modeling a ground-mapping radar system for use in simulations where the terrain is in a polygonal form commonly used with computer generated imagery (CGI). The method employs a unique approach for rapidly rejecting polygons not visible to the radar to facilitate the real-time simulation of the radar return. This rapid rejection of the nonvisible polygons requires the precalculation and storage of a set of parameters that do not vary during the simulation. The calculation of a radar range as a function of the radar forward-looking angle to the CGI terrain is carried out only for the visible polygons. This method was used as part of a simulation for terrain-following helicopter operations on the vertical motion simulator at the NASA Ames Research Center. It proved to be an efficient means for returning real-time simulated radar range data.
    Keywords: EARTH RESOURCES AND REMOTE SENSING
    Type: NASA-TM-88324 , A-86313 , NAS 1.15:88324
    Format: application/pdf
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