Publication Date:
2013-08-31
Description:
Massively Parallel Processor algorithms were developed for the interactive manipulation of flat shaded digital terrain models defined over grids. The emphasis is on real time manipulation of stereo images. Standard graphics transformations are applied to a 128 x 128 grid of elevations followed by shading and a perspective projection to produce the right eye image. The surface is then rendered using a simple painter's algorithm for hidden surface removal. The left eye image is produced by rotating the surface 6 degs about the viewer's y axis followed by a perspective projection and rendering of the image as described above. The left and right eye images are then presented on a graphics device using standard stereo technology. Performance evaluations and comparisons are presented.
Keywords:
COMPUTER PROGRAMMING AND SOFTWARE
Type:
NASA. Goddard Space Flight Center, Frontiers of Massively Parallel Scientific Computation; p 135-140
Format:
application/pdf
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