ISSN:
1573-1804
Keywords:
problem solving
;
design process
;
conceptual and procedural knowledge
;
curriculum structure
Source:
Springer Online Journal Archives 1860-2000
Topics:
Art History
,
Education
,
Technology
Notes:
Abstract This paper reports the preliminary results of a pilot study investigating the nature of ‘problem-solving’ activity in technology classrooms. The research focuses on the relationship and potential mismatch between teachers' and children's agendas, aims, perceptions and beliefs concerning design and technology activities. A case study of an 11-week project was undertaken with four pupils aged 13. In-depth classroom observation and interviews allowed us to investigate the problem solving used in designing and making a kite, and the pupils' ‘application’ of the knowledge required. Our analysis charts the influence of the teacher's task structuring and interventions on the children's problem-solving behaviour. The results indicate that the design process is highly complex and not always communicated successfully by teachers. What children typically encounter in design and technology projects are different problems requiring different approaches according to the kind of task and the stage reached in its solution. The popular idea that ‘problem solving’ in technology denotes a holistic ‘design-and-make’ process is hence under challenge. Moreover, the assumed access and application of relevant bodies of knowledge from other contexts is highly problematic.
Type of Medium:
Electronic Resource
URL:
http://dx.doi.org/10.1007/BF01197581
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