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  • 1
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 10 (2000), S. 125-148 
    ISSN: 1573-1804
    Keywords: designing ; modelling ; protocol analysis ; sketching
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Previous research by one of the authors showed that novice designers do not use sketching as a way to generate, develop and communicate design proposals, but move immediately to three-dimensional modelling. Neither do they generate multiple solutions. The follow-up study described here addressed the questions: Does teaching two-dimensional modelling enable Grade 7 pupils to better express their ideas and organize their thoughts? What role does discussion play in pupils' attempts to generate a design proposal? Does the use of contextualising items make a difference to pupils' success with designing? Eight Grade 7 pupils were drawn from each of two classes. One class had received instruction in sketching; the other served as a control group. Each group of eight pupils was divided into single-sex dyads. The eight dyads were videotaped while producing a solution to a common design brief. Analysis of the data has provided insights into the effects of instruction on the proposals produced by pupils. Additionally, their ability to generate, develop and communicate design ideas is enhanced by both the dynamic relationship between pupils' talk and 3D modelling and the way the task is contextualised.
    Type of Medium: Electronic Resource
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  • 2
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 10 (2000), S. 125-148 
    ISSN: 1573-1804
    Keywords: designing ; modelling ; protocol analysis ; sketching
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Previous research by one of the authors showed that novice designers do not use sketching as a way to generate, develop and communicate design proposals, but move immediately to three-dimensional modelling. Neither do they generate multiple solutions. The follow-up study described here addressed the questions: Does teaching two-dimensional modelling enable Grade 7 pupils to better express their ideas and organize their thoughts? What role does discussion play in pupils' attempts to generate a design proposal? Does the use of contextualising items make a difference to pupils' success with designing? Eight Grade 7 pupils were drawn from each of two classes. One class had received instruction in sketching; the other served as a control group. Each group of eight pupils was divided into single-sex dyads. The eight dyads were videotaped while producing a solution to a common design brief. Analysis of the data has provided insights into the effects of instruction on the proposals produced by pupils. Additionally, their ability to generate, develop and communicate design ideas is enhanced by both the dynamic relationship between pupils' talk and 3D modelling and the way the task is contextualised.
    Type of Medium: Electronic Resource
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  • 3
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 7 (1997), S. 219-239 
    ISSN: 1573-1804
    Keywords: drawing ; designing ; young children ; technology education
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Drawing offers a powerful mode for representing and clarifying one‘s own thinking and for communicating ideas to others. Young children instinctively use drawing in the same exploratory way that designers use sketching to ’converse with themselves‘ when generating ideas. The two distinctive traditions of drawing in Technology and Fine Art are replicated in the Design and Technology and Art and Design curricula in England and Wales. However, because we lack research evidence about (i) the processes by which children develop drawing capability and (ii) the effects of school culture and pedagogy on the development of children‘s drawing capability, teachers are confused about how to teach drawing and unsure about the role of graphicacy in promoting children‘s learning in both subjects. In this article the particular dilemmas of teaching design drawing to young children will be discussed. A research agenda for the teaching and learning of drawing in primary schools will be outlined.
    Type of Medium: Electronic Resource
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  • 4
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 8 (1998), S. 221-240 
    ISSN: 1573-1804
    Keywords: designing ; learning ; intentions ; ethnographic
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract The paper describes aspects of a larger study that explored what did happen as opposed to what should have happened for eight students on a BA Design and Technology course in a college of higher education. To seek the actual rather than the desired, an ethnographic methodology was used to minimise the influence of any prescribed view of design and technology. The data source was interviews, conducted with students over the four years of their course. Two analytical ‘tools’ emerged during the study and certain facets of the process of analysis are illustrated in the paper through one respondent's use of one of the tools. The outcome of this analysis exemplifies a central outcome of the study, that respondents experience tension between the intention of making change to the made-world through designing and the intention of making change to themselves through learning. The paper concludes with a critical examination of the methodology and examines this conflict of learners' intentions in the design and technology education literature.
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  • 5
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 9 (1999), S. 269-291 
    ISSN: 1573-1804
    Keywords: designing ; evaluating ; technoligical capability ; young children
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Technology education in the age band 5 to 11 has received relatively little research attention over the past ten years. With the exception of data documented by eminent scholars such as Anning (1994; 1997), Jane (1995), Solomon and Hall (1996), and Roth (1994) only a small amount is understood about how children work when designing, making and evaluating with a range of materials, information, systems and tools. This study sought to examine children's feelings, experiences and design ideas and to document the interplay between their designs (regardless of when this occurred in the design, making and evaluating cycle) and what they actually did. The findings make a small contribution towards our understandings of the complexities associated with how children aged 5 to 11 think and act technologically whilst in schools.
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  • 6
    Electronic Resource
    Electronic Resource
    Springer
    International journal of technology and design education 10 (2000), S. 43-59 
    ISSN: 1573-1804
    Keywords: designing ; technological capability ; young children
    Source: Springer Online Journal Archives 1860-2000
    Topics: Art History , Education , Technology
    Notes: Abstract Technology education in the early years in Australia is a newly defined curriculum area. A growing amount of resource development has occurred to support technology teaching in schools. However, only a limited amount of research into technology education for children aged three to eight years has taken place. This paper presents the findings of a pilot study which investigated the planning, making and evaluating activities of children when engaged in technology education whilst in childcare. In particular, young children's ability to design, and then use their design for making was examined.
    Type of Medium: Electronic Resource
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