ExLibris header image
SFX Logo
Title: Complex Dynamical Behaviors of a Mixed Duopoly Game Based on Intellectual Property Rights Protection
Source:

Complexity [1076-2787] Chu, Tong yr:2020


Collapse list of basic services Basic
Sorry, no full text available...
Please use the document delivery service (see below)  
Holding information
Holdings in library search engine ALBERT GO
Document delivery
Request document via Library/Bibliothek GO
Users interested in this article also expressed an interest in the following:
1. Branch, John W. "Gaming the System: Intellectual Property Protection for the Video Game Industry." Intellectual property & technology law journal 18.4 (2006): 1-6. Link to SFX for this item
2. Li, J. "The Game Is On: Protecting IP in Video Games." Intellectual property & technology law journal / 29.7: 19-23. Link to SFX for this item
3. Miller, Corinne L. L. "The video game industry and video game culture dichotomy: reconciling gaming culture norms with the anti-circumvention measures of the DMCA.(Digital Millennium Copyright Act of 1998)." Texas intellectual property law journal 16.3 (2008): 453-. Link to SFX for this item
4. Kücklich, J. "Precarious Playbour: Modders and the Digital Games Industry'." Fibreculture Journal 3.5 (2005). Link to Full Text for this item Link to SFX for this item
5. Shane, S. "The effects of patent litigation on university licensing efforts." Journal of economic behavior & organization 63.4 (2007): 739-755. Link to SFX for this item
6. Noyes, A. "Congress Cautioned Over Updating Digital Copyright Law." National journal's Congress daily (2008): 8-8. Link to SFX for this item
7. "A good game to play: inside the IP world of video games." Landslide. 7.4: 46-. Link to SFX for this item
8. Margoni, T. "The Protection of Sports Events in the EU: Property, Intellectual Property, Unfair Competition and Special Forms of Protection." IIC - International Review of Intellectual Property and Competition Law 47.4 (2016): 386-417. Link to SFX for this item
9. Kim, Kyung H. "Effective employment brand equity through sustainable competitive advantage, marketing strategy, and corporate image." Journal of business research 64.11 (2011): 1207-1211. Link to SFX for this item
10. "PATENT | Patents are becoming crucial to videogames." The National law journal 27.102 (2006). Link to SFX for this item
11. Hong, R. "Game modding, prosumerism and neoliberal labor practices." International journal of communication 7 (2013): 984-1002. Link to SFX for this item
12. MACHOSTADLER, I. "Licensing of university inventions: The role of a technology transfer office." International journal of industrial organization 25.3 (2007): 483-510. Link to SFX for this item
13. Consalvo, M. "Console video games and global corporations." New media & society 8.1 (2006): 117-137. Link to Full Text for this item Link to SFX for this item
14. Sharif, I. "Association between television, movie, and video game exposure and school performance.(Brief article)." Journal of the American Academy of Child and Adolescent Psychiatry 46.3 (2007): 428-. Link to SFX for this item
15. Gailey, Christine Ward W. "Mediated Messages: Gender, Class, and Cosmos in Home Video Games." Journal of popular culture 27.1 (1993): 81-97. Link to Full Text for this item Link to SFX for this item
16. Hesmondhalgh, D. "Cultural industries and cultural policy." The international journal of cultural policy 11.1 (2005): 1-13. Link to SFX for this item
17. Kutner, Lawrence A. "Parents' and sons' perspectives on video game play: A qualitative study." Journal of adolescent research 23.1: 76-96. Link to SFX for this item
18. Rosencrance. "Senator's 'extreme' piracy remedy draws criticism." Computerworld 37.25 (2003). Link to Full Text for this item Link to SFX for this item
19. Tavinor, G. "BIOSHOCK AND THE ART OF RAPTURE." Philosophy and Literature 33.1 (2009): 91-106. Link to SFX for this item
20. Smythe, D. "Communications: Blind spot of Western Marxism." Canadian journal of political and social theory 1.3 (1977): 1-27. Link to SFX for this item
View More...
View Less...
Select All Clear All

Expand list of advanced services Advanced