ISSN:
1085-4959
Source:
Emerald Fulltext Archive Database 1994-2005
Topics:
Education
,
Economics
Notes:
Simulation and game environments exemplify effective pedagogical principles; enable students to manipulate concepts, principles, systems and variables; and are applicable to curricula across academic disciplines. Illustrative examples of simulations and games used for instruction by government, industry and academia are provided.
Type of Medium:
Electronic Resource
URL:
http://dx.doi.org/10.1108/10748120410540463
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